godot_run_managed

Run the project as a managed child process with captured stdout/stderr, so godot_output can read ALL print()/error output.

SERVERGodot Breakpoint SOURCEjlivingston-Cipher/godot-breakpoint-mcp
High RISK CLASS
Category Execute
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/godot-breakpoint-mcp/godot-run-managed.md

What godot_run_managed does on Godot Breakpoint

AI agents invoke godot_run_managed to trigger actions in Godot Breakpoint. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.

Why godot_run_managed is rated High

This tool executes external operations (running a Godot project) whose effects depend on the project's code and arguments. Execution of user-defined game/application logic that can perform any operation (file I/O, network calls, resource modification) is an Execute risk. Severity is high because a malicious or compromised Godot project could perform extensive side effects on the system.

From the tool's definition Tool runs the project as a managed child process with captured output, indicating execution of arbitrary Godot project code.

Questions about godot_run_managed

What does the godot_run_managed tool do? +

Run the project as a managed child process with captured stdout/stderr, so godot_output can read ALL print()/error output. It is categorised as a Execute tool in the Godot Breakpoint MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

How do I enforce a policy on godot_run_managed? +

Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for godot_run_managed: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.

What risk level is godot_run_managed? +

godot_run_managed is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit godot_run_managed? +

Yes. Add a rate_limit block to the godot_run_managed rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block godot_run_managed completely? +

Set action: deny in the PolicyLayer policy for godot_run_managed. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides godot_run_managed? +

godot_run_managed is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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