particles_set_texture

Load a Texture2D from a res:// path and assign it as texture on a GPUParticles2D in the edited scene (undoable). GPUParticles2D only — GPUParticles3D draws meshes and has no texture (returns unsupported). In-scene and undoable — not gated.

SERVERGodot Breakpoint SOURCEjlivingston-Cipher/godot-breakpoint-mcp
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/godot-breakpoint-mcp/particles-set-texture.md

What particles_set_texture does on Godot Breakpoint

AI agents use particles_set_texture to create or update resources in Godot Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot Breakpoint environment.

Why particles_set_texture is rated Medium

This tool modifies an existing scene object's property (the texture assignment on a GPUParticles2D node) by loading and assigning a texture resource. The operation is explicitly described as 'undoable', confirming it is reversible and therefore Write rather than Destructive. It does not execute arbitrary code, delete data, or move money.

From the tool's definition Load a Texture2D from a res:// path and assign it as texture on a GPUParticles2D in the edited scene (undoable).

Questions about particles_set_texture

What does the particles_set_texture tool do? +

Load a Texture2D from a res:// path and assign it as texture on a GPUParticles2D in the edited scene (undoable). GPUParticles2D only — GPUParticles3D draws meshes and has no texture (returns unsupported). In-scene and undoable — not gated. It is categorised as a Write tool in the Godot Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on particles_set_texture? +

Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for particles_set_texture: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.

What risk level is particles_set_texture? +

particles_set_texture is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit particles_set_texture? +

Yes. Add a rate_limit block to the particles_set_texture rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block particles_set_texture completely? +

Set action: deny in the PolicyLayer policy for particles_set_texture. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides particles_set_texture? +

particles_set_texture is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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