physics_set_gravity
Write the project
This record as markdown: /tools/godot-breakpoint-mcp/physics-set-gravity.md
What physics_set_gravity does on Godot Breakpoint
AI agents use physics_set_gravity to create or update resources in Godot Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot Breakpoint environment.
Why physics_set_gravity is rated Medium
This tool modifies project configuration (gravity settings in the physics engine), which is a reversible write operation. It does not delete data (Destructive), execute arbitrary code (Execute), involve financial transactions (Financial), or merely read data (Read).
From the tool's definition Tool description states 'Write the project'; tool name 'physics_set_gravity' indicates modification of physics simulation parameters.
Attacks that exploit this kind of access
The rule that runs physics_set_gravity safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot Breakpoint, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For physics_set_gravity, this is the rule to start with:
physics_set_gravity stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot Breakpoint, apply this rule, and every physics_set_gravity call is checked against it from then on.
Questions about physics_set_gravity
Write the project. It is categorised as a Write tool in the Godot Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for physics_set_gravity: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.
physics_set_gravity is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the physics_set_gravity rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for physics_set_gravity. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
physics_set_gravity is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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