project_set_main_scene
Set the project
This record as markdown: /tools/godot-breakpoint-mcp/project-set-main-scene.md
What project_set_main_scene does on Godot Breakpoint
AI agents use project_set_main_scene to create or update resources in Godot Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot Breakpoint environment.
Why project_set_main_scene is rated Medium
This tool modifies project state (the main scene entry point) in a persistent, reversible manner. While not destructive (the change can be undone), it is a Write operation that alters critical project configuration. Severity is high because misconfiguring the main scene could disable or redirect the entire application flow, though the action is technically reversible.
From the tool's definition Tool name 'project_set_main_scene' and description 'Set the project' indicate modification of project configuration. The main scene is a core project setting that affects application startup behavior.
Attacks that exploit this kind of access
The rule that runs project_set_main_scene safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot Breakpoint, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For project_set_main_scene, this is the rule to start with:
project_set_main_scene stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot Breakpoint, apply this rule, and every project_set_main_scene call is checked against it from then on.
Questions about project_set_main_scene
Set the project. It is categorised as a Write tool in the Godot Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for project_set_main_scene: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.
project_set_main_scene is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the project_set_main_scene rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for project_set_main_scene. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
project_set_main_scene is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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