scene_list_open
List the res:// paths of all scenes open in the editor, which one is current, and which have unsaved changes. Read-only.
This record as markdown: /tools/godot-breakpoint-mcp/scene-list-open.md
What scene_list_open does on Godot Breakpoint
AI agents call scene_list_open to retrieve information from Godot Breakpoint without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why scene_list_open is rated Low
This tool queries the state of the Godot editor to return a list of open scenes and metadata about them (current scene, unsaved changes status). It performs no mutations, side effects, or external operations. It is a straightforward read operation with minimal security impact—knowing which scenes are open poses negligible risk to a system.
From the tool's definition Tool name 'scene_list_open' and description explicitly states 'List the res:// paths' and 'Read-only.' The description confirms it retrieves information about open scenes without modifying state.
Attacks that exploit this kind of access
The rule that runs scene_list_open safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot Breakpoint, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For scene_list_open, this is the rule to start with:
scene_list_open is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot Breakpoint, apply this rule, and every scene_list_open call is checked against it from then on.
Questions about scene_list_open
List the res:// paths of all scenes open in the editor, which one is current, and which have unsaved changes. Read-only. It is categorised as a Read tool in the Godot Breakpoint MCP Server, which means it retrieves data without modifying state.
Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for scene_list_open: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.
scene_list_open is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the scene_list_open rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for scene_list_open. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
scene_list_open is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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