scene_pack

Save a node branch (the node and its subtree) as a new PackedScene file. DESTRUCTIVE (writes a file) — gated by confirmation. Does not modify the edited scene.

SERVERGodot Breakpoint SOURCEjlivingston-Cipher/godot-breakpoint-mcp
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/godot-breakpoint-mcp/scene-pack.md

What scene_pack does on Godot Breakpoint

AI agents use scene_pack to create or update resources in Godot Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot Breakpoint environment.

Why scene_pack is rated Medium

While the tool writes to the filesystem and creates a new file, it does not delete or irreversibly overwrite existing data. Creating a new file is reversible (the file can be deleted). The description's own caution against 'DESTRUCTIVE' behavior and emphasis on confirmation gates suggests the developers considered and mitigated destructive concerns.

From the tool's definition Tool description states 'Save a node branch... as a new PackedScene file' and 'writes a file'. The description acknowledges it is 'gated by confirmation' and explicitly states 'Does not modify the edited scene', indicating the operation is reversible (a new…

Questions about scene_pack

What does the scene_pack tool do? +

Save a node branch (the node and its subtree) as a new PackedScene file. DESTRUCTIVE (writes a file) — gated by confirmation. Does not modify the edited scene. It is categorised as a Write tool in the Godot Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on scene_pack? +

Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for scene_pack: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.

What risk level is scene_pack? +

scene_pack is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit scene_pack? +

Yes. Add a rate_limit block to the scene_pack rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block scene_pack completely? +

Set action: deny in the PolicyLayer policy for scene_pack. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides scene_pack? +

scene_pack is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot Breakpoint, and thousands of servers like it.

Across the catalogue

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Godot Breakpoint's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.