tilemaplayer_create

Add a TileMapLayer node under a parent in the edited scene (undoable), optionally binding a TileSet .tres so cells can be painted. In-scene and undoable — not gated.

SERVERGodot Breakpoint SOURCEjlivingston-Cipher/godot-breakpoint-mcp
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/godot-breakpoint-mcp/tilemaplayer-create.md

What tilemaplayer_create does on Godot Breakpoint

AI agents use tilemaplayer_create to create or update resources in Godot Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot Breakpoint environment.

Why tilemaplayer_create is rated Medium

This tool creates and modifies scene data (adds a node, optionally binds resources) but the operation is explicitly undoable, making it reversible rather than destructive. It does not execute code, delete data, or move money. Write category is appropriate for reversible scene modifications.

From the tool's definition Tool creates a TileMapLayer node in the edited scene and optionally binds a TileSet resource. Description explicitly states it is 'undoable', confirming the creation is reversible. The action modifies the scene structure by adding a new node.

Questions about tilemaplayer_create

What does the tilemaplayer_create tool do? +

Add a TileMapLayer node under a parent in the edited scene (undoable), optionally binding a TileSet .tres so cells can be painted. In-scene and undoable — not gated. It is categorised as a Write tool in the Godot Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on tilemaplayer_create? +

Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for tilemaplayer_create: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.

What risk level is tilemaplayer_create? +

tilemaplayer_create is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit tilemaplayer_create? +

Yes. Add a rate_limit block to the tilemaplayer_create rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block tilemaplayer_create completely? +

Set action: deny in the PolicyLayer policy for tilemaplayer_create. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides tilemaplayer_create? +

tilemaplayer_create is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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