Store additional game context that cannot be parsed from the save file (e.g., current yields, military strength, cities, technologies, goals, diplomatic relations). This information will be included in strategy briefs.
AI agents use set_game_context to create or update resources in Civ6mcp — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Civ6mcp environment.
This tool writes/modifies game context data that influences strategic analysis and decision-making. While the modifications are reversible (can be overwritten) and occur within a game simulation (not real-world financial or destructive operations), it still represents Write-category behavior.
From the tool's definition Tool name 'set_game_context' and description 'Store additional game context' indicate the tool creates or modifies stored game state data. The verb 'store' and 'will be included' confirm persistent modification of game context.
Attacks that exploit this kind of access
Store additional game context that cannot be parsed from the save file (e.g., current yields, military strength, cities, technologies, goals, diplomatic relations). This information will be included in strategy briefs. It is categorised as a Write tool in the Civ6mcp MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Civ6 MCP server in PolicyLayer and add a rule for set_game_context: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Civ6mcp. Nothing to install.
set_game_context is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the set_game_context rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for set_game_context. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
set_game_context is provided by the Civ6 MCP server (lowrykun/civ6mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Every MCP server has a record like this.
Type a name, get the same breakdown: verified identity, auth posture, risk grade, capabilities, recommended policy.
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