AI agents call get_recently_played_games to retrieve information from Steam without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
This tool queries and retrieves historical gameplay data for a player. It performs a read-only operation analogous to get_owned_games and get_player_achievements on the same server. No data is created, modified, deleted, or any external operations are triggered.
From the tool's definition Tool description states 'Get games a player has played in the last two weeks, with playtime breakdown' — a retrieval operation with no modification or destructive action.
Attacks that exploit this kind of access
Get games a player has played in the last two weeks, with playtime breakdown. It is categorised as a Read tool in the Steam MCP Server, which means it retrieves data without modifying state.
Register the Steam MCP server in PolicyLayer and add a rule for get_recently_played_games: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Steam. Nothing to install.
get_recently_played_games is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the get_recently_played_games rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for get_recently_played_games. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
get_recently_played_games is provided by the Steam MCP server (matheusslg/steam-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Every MCP server has a record like this.
Type a name, get the same breakdown: verified identity, auth posture, risk grade, capabilities, recommended policy.
Teams ship this data inside their own products. See what a licence covers →