Manage DM-committed shared scenes — the engine-side source of truth for
AI agents use scene_manage to create or update resources in Rpg — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Rpg environment.
This tool modifies shared scene state that other players/agents depend on within the RPG session. While not destructive (scenes can presumably be reset or modified further), it is clearly Write-category because it creates or modifies persistent game data. The severity is medium because misuse could corrupt an active game session's consistency, but the blast radius is limited to a single game instance.
From the tool's definition Tool name 'scene_manage' combined with description 'Manage DM-committed shared scenes — the engine-side source of truth for' indicates modification of shared game state data.
Documented attack patterns abuse exactly the kind of access scene_manage gives an agent:
PolicyLayer is an MCP gateway — it sits between your AI agents and Rpg, and nothing reaches the server without passing your rules. This is the rule we recommend for scene_manage:
{
"version": "1",
"default": "deny",
"tools": {
"scene_manage": {
"limits": [
{
"counter": "scene_manage_rate",
"window": "minute",
"max": 30,
"scope": "grant"
}
]
}
}
} scene_manage stays usable, but capped — an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
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Manage DM-committed shared scenes — the engine-side source of truth for. It is categorised as a Write tool in the Rpg MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Rpg MCP server in PolicyLayer and add a rule for scene_manage: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Rpg. Nothing to install.
scene_manage is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the scene_manage rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for scene_manage. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
scene_manage is provided by the Rpg MCP server (mnehmos/mnehmos.rpg.mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Start from Rpg, add the rest of your stack, and see everything your agents can call. Then put policy on all of it.
Free to start. No card required.
47 Rpg tools catalogued and risk-classified — across an index of 43,000+ MCP servers.