blend_animations

Configure BlendSpace1D or BlendSpace2D for smooth animation blending based on parameters

Server Godot MCP Unified pierrealexandreguillemin-a11y/godot-mcp-unified
Category Write
Risk class Medium
Parameters 00 required

What blend_animations does on Godot MCP Unified

AI agents use blend_animations to create or update resources in Godot MCP Unified — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot MCP Unified environment.

Why blend_animations needs a policy

This tool configures animation blend spaces within Godot Engine, which is a write/modify operation on animation data. It creates or updates BlendSpace configurations rather than executing code or destructively deleting data. Misuse could corrupt animation setups but is generally reversible.

From the tool's definition Configure BlendSpace1D or BlendSpace2D for smooth animation blending based on parameters

Questions about blend_animations

What does the blend_animations tool do? +

Configure BlendSpace1D or BlendSpace2D for smooth animation blending based on parameters. It is categorised as a Write tool in the Godot MCP Unified MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on blend_animations? +

Register the Godot MCP Unified MCP server in PolicyLayer and add a rule for blend_animations: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Unified. Nothing to install.

What risk level is blend_animations? +

blend_animations is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit blend_animations? +

Yes. Add a rate_limit block to the blend_animations rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block blend_animations completely? +

Set action: deny in the PolicyLayer policy for blend_animations. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides blend_animations? +

blend_animations is provided by the Godot MCP Unified MCP server (pierrealexandreguillemin-a11y/godot-mcp-unified). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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