create_navigation_region

Create a NavigationRegion2D or NavigationRegion3D node for pathfinding

Server Godot MCP Unified pierrealexandreguillemin-a11y/godot-mcp-unified
Category Write
Risk class Medium
Parameters 00 required

What create_navigation_region does on Godot MCP Unified

AI agents use create_navigation_region to create or update resources in Godot MCP Unified — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot MCP Unified environment.

Why create_navigation_region needs a policy

This tool creates new game objects (navigation region nodes) in the Godot scene, which is a reversible Write operation. It modifies the project state by adding nodes but does not delete, execute arbitrary code, or trigger financial operations. The severity is medium because misuse could disrupt game navigation systems, but the impact is limited to scene structure and is easily undone.

From the tool's definition Tool creates a NavigationRegion2D or NavigationRegion3D node, which is a data structure modification in the Godot scene graph. The description uses 'Create' and the tool adds a new node to the game project.

Questions about create_navigation_region

What does the create_navigation_region tool do? +

Create a NavigationRegion2D or NavigationRegion3D node for pathfinding. It is categorised as a Write tool in the Godot MCP Unified MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on create_navigation_region? +

Register the Godot MCP Unified MCP server in PolicyLayer and add a rule for create_navigation_region: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Unified. Nothing to install.

What risk level is create_navigation_region? +

create_navigation_region is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit create_navigation_region? +

Yes. Add a rate_limit block to the create_navigation_region rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block create_navigation_region completely? +

Set action: deny in the PolicyLayer policy for create_navigation_region. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides create_navigation_region? +

create_navigation_region is provided by the Godot MCP Unified MCP server (pierrealexandreguillemin-a11y/godot-mcp-unified). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

// LOOK UP ANOTHER SERVER

Every MCP server has a record like this.

Type a name, get the same breakdown: verified identity, auth posture, risk grade, capabilities, recommended policy.

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.