create_tilemap_layer

Create a TileMapLayer node in a scene with a specified TileSet

Server Godot MCP Unified pierrealexandreguillemin-a11y/godot-mcp-unified
Category Write
Risk class Medium
Parameters 00 required

What create_tilemap_layer does on Godot MCP Unified

AI agents use create_tilemap_layer to create or update resources in Godot MCP Unified — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot MCP Unified environment.

Why create_tilemap_layer needs a policy

Creating a TileMapLayer node modifies the scene structure by adding a new node. This is a Write operation because it creates scene data that can be subsequently modified or deleted. It is not Destructive (reversible via undo/deletion), not Execute (no arbitrary code execution), and not Read (causes persistent changes).

From the tool's definition Tool name is 'create_tilemap_layer' and description states it 'Create[s] a TileMapLayer node in a scene' — this is node/asset creation within a Godot scene, which is reversible scene modification.

Questions about create_tilemap_layer

What does the create_tilemap_layer tool do? +

Create a TileMapLayer node in a scene with a specified TileSet. It is categorised as a Write tool in the Godot MCP Unified MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on create_tilemap_layer? +

Register the Godot MCP Unified MCP server in PolicyLayer and add a rule for create_tilemap_layer: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Unified. Nothing to install.

What risk level is create_tilemap_layer? +

create_tilemap_layer is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit create_tilemap_layer? +

Yes. Add a rate_limit block to the create_tilemap_layer rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block create_tilemap_layer completely? +

Set action: deny in the PolicyLayer policy for create_tilemap_layer. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides create_tilemap_layer? +

create_tilemap_layer is provided by the Godot MCP Unified MCP server (pierrealexandreguillemin-a11y/godot-mcp-unified). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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