edit_node

Edit properties of an existing node in a Godot scene

Server Godot MCP Unified pierrealexandreguillemin-a11y/godot-mcp-unified
Category Write
Risk class Medium
Parameters 00 required

What edit_node does on Godot MCP Unified

AI agents use edit_node to create or update resources in Godot MCP Unified — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot MCP Unified environment.

Why edit_node needs a policy

This tool modifies data (node properties) within a Godot scene but does not delete, irreversibly alter structure, or execute arbitrary code. Editing node properties is a reversible Write operation. Severity is medium because misuse could corrupt scene state, break game logic, or affect multiple dependent nodes, but changes can typically be undone through Godot's undo system or by re-editing.

From the tool's definition Tool name is 'edit_node' and description states it 'Edit properties of an existing node in a Godot scene' — modifies node properties in an existing scene.

Questions about edit_node

What does the edit_node tool do? +

Edit properties of an existing node in a Godot scene. It is categorised as a Write tool in the Godot MCP Unified MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on edit_node? +

Register the Godot MCP Unified MCP server in PolicyLayer and add a rule for edit_node: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Unified. Nothing to install.

What risk level is edit_node? +

edit_node is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit edit_node? +

Yes. Add a rate_limit block to the edit_node rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block edit_node completely? +

Set action: deny in the PolicyLayer policy for edit_node. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides edit_node? +

edit_node is provided by the Godot MCP Unified MCP server (pierrealexandreguillemin-a11y/godot-mcp-unified). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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