get_script_errors

Validate GDScript files and get compilation errors

Server Godot MCP Unified pierrealexandreguillemin-a11y/godot-mcp-unified
Category Read
Risk class Low
Parameters 00 required

What get_script_errors does on Godot MCP Unified

AI agents call get_script_errors to retrieve information from Godot MCP Unified without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why get_script_errors needs a policy

This tool performs validation and error reporting on existing GDScript files—a read-only operation that queries the state of code without side effects. It does not execute the scripts, modify them, delete them, or trigger external operations. The output is purely informational (error messages), making this a Read category tool with low risk.

From the tool's definition The tool is described as 'Validate GDScript files and get compilation errors', which retrieves and reports information about script compilation status without modifying any data or executing code.

Questions about get_script_errors

What does the get_script_errors tool do? +

Validate GDScript files and get compilation errors. It is categorised as a Read tool in the Godot MCP Unified MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on get_script_errors? +

Register the Godot MCP Unified MCP server in PolicyLayer and add a rule for get_script_errors: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Unified. Nothing to install.

What risk level is get_script_errors? +

get_script_errors is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit get_script_errors? +

Yes. Add a rate_limit block to the get_script_errors rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block get_script_errors completely? +

Set action: deny in the PolicyLayer policy for get_script_errors. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides get_script_errors? +

get_script_errors is provided by the Godot MCP Unified MCP server (pierrealexandreguillemin-a11y/godot-mcp-unified). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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