setup_audio_player

Create and configure an AudioStreamPlayer node (2D or 3D)

Server Godot MCP Unified pierrealexandreguillemin-a11y/godot-mcp-unified
Category Write
Risk class Medium
Parameters 00 required

What setup_audio_player does on Godot MCP Unified

AI agents use setup_audio_player to create or update resources in Godot MCP Unified — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot MCP Unified environment.

Why setup_audio_player needs a policy

This tool creates and modifies scene data (a new AudioStreamPlayer node) in a reversible manner. It does not execute arbitrary code, delete data, move money, or trigger irreversible operations. The scope is limited to setting up an audio player component in the game engine, which is a standard Write operation on game asset configuration.

From the tool's definition Tool description states 'Create and configure an AudioStreamPlayer node' - the verbs 'create' and 'configure' indicate data modification operations. This is creating a new node in the Godot scene tree and setting its properties.

Questions about setup_audio_player

What does the setup_audio_player tool do? +

Create and configure an AudioStreamPlayer node (2D or 3D). It is categorised as a Write tool in the Godot MCP Unified MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on setup_audio_player? +

Register the Godot MCP Unified MCP server in PolicyLayer and add a rule for setup_audio_player: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Unified. Nothing to install.

What risk level is setup_audio_player? +

setup_audio_player is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit setup_audio_player? +

Yes. Add a rate_limit block to the setup_audio_player rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block setup_audio_player completely? +

Set action: deny in the PolicyLayer policy for setup_audio_player. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides setup_audio_player? +

setup_audio_player is provided by the Godot MCP Unified MCP server (pierrealexandreguillemin-a11y/godot-mcp-unified). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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