stop_debug_stream

Stop the WebSocket server for debug output streaming

Server Godot MCP Unified pierrealexandreguillemin-a11y/godot-mcp-unified
Category Execute
Risk class High
Parameters 00 required

What stop_debug_stream does on Godot MCP Unified

AI agents invoke stop_debug_stream to trigger actions in Godot MCP Unified. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call — builds kicked off, notifications sent, workflows started.

Why stop_debug_stream needs a policy

This tool executes a command to shut down a debug streaming service. While not destructive (it doesn't delete data), it is an Execute category action because it triggers an external operation (stopping a WebSocket server) whose effects depend on the current state of the debug environment.

From the tool's definition The tool 'stop_debug_stream' stops a WebSocket server for debug output streaming. This is an active operation that terminates a running service/connection.

Questions about stop_debug_stream

What does the stop_debug_stream tool do? +

Stop the WebSocket server for debug output streaming. It is categorised as a Execute tool in the Godot MCP Unified MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

How do I enforce a policy on stop_debug_stream? +

Register the Godot MCP Unified MCP server in PolicyLayer and add a rule for stop_debug_stream: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Unified. Nothing to install.

What risk level is stop_debug_stream? +

stop_debug_stream is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit stop_debug_stream? +

Yes. Add a rate_limit block to the stop_debug_stream rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block stop_debug_stream completely? +

Set action: deny in the PolicyLayer policy for stop_debug_stream. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides stop_debug_stream? +

stop_debug_stream is provided by the Godot MCP Unified MCP server (pierrealexandreguillemin-a11y/godot-mcp-unified). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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