scan_competitor_ai_presence

Compare AI visibility across multiple entities side-by-side. Probes each entity (your brand + N competitors) with ai_visibility_check, ranks by score, surfaces which is most/least recognized. Useful for competitive AI-marketing audits: "does Claude know about us as well as our competitors?". Retu...

Server Thegamesdb https://gateway.pipeworx.io/thegamesdb/mcp
Category Read
Risk class Low
Parameters 41 required

What scan_competitor_ai_presence does on Thegamesdb

AI agents call scan_competitor_ai_presence to retrieve information from Thegamesdb without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

ParameterTypeRequiredDescription
models array Which models to probe. Supported: "workers-ai" (free default), "anthropic" (requires _apiKey). Omit for just workers-ai.
_apiKey string Optional Anthropic API key — only if "anthropic" is in models. Passed to api.anthropic.com per probe.
context string Optional shared context applied to every probe (e.g. "B2B SaaS", "Boston restaurant"). Disambiguates common names.
entities array Yes Array of 2-8 entities to compare (brand/business/product names). First entry treated as the "subject" for narrative; rest are competitors.

Parameters from the server's own tool schema.

Why scan_competitor_ai_presence needs a policy

This tool queries and aggregates AI visibility metrics across multiple entities to produce a ranked comparison report. It has no side effects on the underlying data or external systems — it only reads and synthesizes information. The operation is a passive competitive analysis using existing AI visibility check data. No data is created, modified, deleted, or financial obligations incurred.

From the tool's definition Tool performs comparison and ranking of existing data ('Compare AI visibility across multiple entities side-by-side', 'ranks by score', 'Returns ranked list') without modifying, deleting, or executing external operations.

Questions about scan_competitor_ai_presence

What does the scan_competitor_ai_presence tool do? +

Compare AI visibility across multiple entities side-by-side. Probes each entity (your brand + N competitors) with ai_visibility_check, ranks by score, surfaces which is most/least recognized. Useful for competitive AI-marketing audits: "does Claude know about us as well as our competitors?". Returns ranked list with score, confidence, signal density per entity. It is categorised as a Read tool in the Thegamesdb MCP Server, which means it retrieves data without modifying state.

What parameters does scan_competitor_ai_presence accept? +

scan_competitor_ai_presence accepts 4 parameters: models, _apiKey, context, entities. Required: entities. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on scan_competitor_ai_presence? +

Register the Thegamesdb MCP server in PolicyLayer and add a rule for scan_competitor_ai_presence: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Thegamesdb. Nothing to install.

What risk level is scan_competitor_ai_presence? +

scan_competitor_ai_presence is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit scan_competitor_ai_presence? +

Yes. Add a rate_limit block to the scan_competitor_ai_presence rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block scan_competitor_ai_presence completely? +

Set action: deny in the PolicyLayer policy for scan_competitor_ai_presence. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides scan_competitor_ai_presence? +

scan_competitor_ai_presence is provided by the Thegamesdb MCP server (https://gateway.pipeworx.io/thegamesdb/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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