get_game_state

Get the current game state.

Server DM20 Protocol polloinfilzato/dm20-protocol
Category Read
Risk class Low
Parameters 00 required

What get_game_state does on DM20 Protocol

AI agents call get_game_state to retrieve information from DM20 Protocol without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why get_game_state needs a policy

This tool retrieves game state information without altering data, executing code, destroying data, or creating financial obligations. It is a straightforward read operation querying the current state of a D&D campaign, similar to getting or fetching data. The low severity reflects minimal risk even if misused by an AI agent—retrieving game state information poses no destructive or irreversible harm.

From the tool's definition Tool name is 'get_game_state' and description states 'Get the current game state' - a retrieval operation with no modification or side effects.

Questions about get_game_state

What does the get_game_state tool do? +

Get the current game state. It is categorised as a Read tool in the DM20 Protocol MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on get_game_state? +

Register the DM20 Protocol MCP server in PolicyLayer and add a rule for get_game_state: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches DM20 Protocol. Nothing to install.

What risk level is get_game_state? +

get_game_state is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit get_game_state? +

Yes. Add a rate_limit block to the get_game_state rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block get_game_state completely? +

Set action: deny in the PolicyLayer policy for get_game_state. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides get_game_state? +

get_game_state is provided by the DM20 Protocol MCP server (polloinfilzato/dm20-protocol). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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