resolve_gameplay_capability

Classify a Portals gameplay request against the shared harness grounding layer. Returns supported_directly, supported_via_workaround, unsupported, or unknown with matched capabilities, limitations, patterns, sources, and next actions. Use this before making platform capability claims or proposing...

Server Portals portals-mcp
Category Read
Risk class Low
Parameters 21 required

What resolve_gameplay_capability does on Portals

AI agents call resolve_gameplay_capability to retrieve information from Portals without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

ParameterTypeRequiredDescription
query string Yes Gameplay feature or platform capability to classify, for example: locked door, coin counter, native SQL database.
max_results integer Maximum matched capabilities, limitations, and patterns to return (default: 5).

Parameters from the server's own tool schema.

Why resolve_gameplay_capability needs a policy

This tool performs a classification/lookup operation against a knowledge base (grounding layer) and returns structured information about platform capabilities. It reads and returns data without creating, modifying, executing, or deleting anything. It is purely a query/advisory tool used before making capability claims.

From the tool's definition Classify a Portals gameplay request against the shared harness grounding layer. Returns supported_directly, supported_via_workaround, unsupported, or unknown with matched capabilities, limitations, patterns, sources, and next actions.

Risk signalsAccepts freeform code/query input (query)

Questions about resolve_gameplay_capability

What does the resolve_gameplay_capability tool do? +

Classify a Portals gameplay request against the shared harness grounding layer. Returns supported_directly, supported_via_workaround, unsupported, or unknown with matched capabilities, limitations, patterns, sources, and next actions. Use this before making platform capability claims or proposing game logic. It is categorised as a Read tool in the Portals MCP Server, which means it retrieves data without modifying state.

What parameters does resolve_gameplay_capability accept? +

resolve_gameplay_capability accepts 2 parameters: query, max_results. Required: query. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on resolve_gameplay_capability? +

Register the Portals MCP server in PolicyLayer and add a rule for resolve_gameplay_capability: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Portals. Nothing to install.

What risk level is resolve_gameplay_capability? +

resolve_gameplay_capability is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit resolve_gameplay_capability? +

Yes. Add a rate_limit block to the resolve_gameplay_capability rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block resolve_gameplay_capability completely? +

Set action: deny in the PolicyLayer policy for resolve_gameplay_capability. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides resolve_gameplay_capability? +

resolve_gameplay_capability is provided by the Portals MCP server (portals-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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