remove_node

Remove a node (and all its children) from a scene.

Server Godot Mcp Pilot pushks18/godot-mcp-pilot
Category Destructive
Risk class Critical
Parameters 00 required

What remove_node does on Godot Mcp Pilot

AI agents call remove_node to permanently remove resources in Godot Mcp Pilot — typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.

Why remove_node needs a policy

Removing nodes from a Godot scene permanently deletes them and their entire subtree. This is an irreversible operation that destroys structured game content. While Godot has undo/redo capability, an MCP server operating autonomously cannot reliably depend on manual undo being invoked. The action fits 'Destructive' (irreversibly deletes data) rather than 'Write' (reversible modifications).

From the tool's definition Tool name 'remove_node' and description states it 'Remove a node (and all its children) from a scene' — this irreversibly deletes scene structure and cannot be undone without undo/redo, which may not be available to an autonomous agent.

Questions about remove_node

What does the remove_node tool do? +

Remove a node (and all its children) from a scene. It is categorised as a Destructive tool in the Godot Mcp Pilot MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.

How do I enforce a policy on remove_node? +

Register the Godot Mcp Pilot MCP server in PolicyLayer and add a rule for remove_node: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Mcp Pilot. Nothing to install.

What risk level is remove_node? +

remove_node is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.

Can I rate-limit remove_node? +

Yes. Add a rate_limit block to the remove_node rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block remove_node completely? +

Set action: deny in the PolicyLayer policy for remove_node. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides remove_node? +

remove_node is provided by the Godot Mcp Pilot MCP server (pushks18/godot-mcp-pilot). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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