Remove a function and its entire body from a GDScript file.
AI agents call remove_script_function to permanently remove resources in Godot Mcp Pilot — typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.
This tool permanently deletes code from a GDScript file without the ability to undo through the tool itself. Once a function is removed, it cannot be recovered unless the user has version control or backups. This is irreversible data destruction, making it Destructive rather than Write (which would be reversible modifications).
From the tool's definition Tool description explicitly states 'Remove a function and its entire body from a GDScript file' — the word 'remove' combined with 'entire body' indicates irreversible deletion of code.
Risk signalsBulk/mass operation — affects multiple targets
Attacks that exploit this kind of access
Remove a function and its entire body from a GDScript file. It is categorised as a Destructive tool in the Godot Mcp Pilot MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.
Register the Godot Mcp Pilot MCP server in PolicyLayer and add a rule for remove_script_function: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Mcp Pilot. Nothing to install.
remove_script_function is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.
Yes. Add a rate_limit block to the remove_script_function rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for remove_script_function. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
remove_script_function is provided by the Godot Mcp Pilot MCP server (pushks18/godot-mcp-pilot). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Every MCP server has a record like this.
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