inspect_game_state

Inspect game variables and switches via Puppeteer. Requires game running with --remote-debugging-port.

Server RPG Maker MZ MCP Server rein1225/rpgmakermz_mcp
Category Read
Risk class Low
Parameters 00 required

What inspect_game_state does on RPG Maker MZ MCP Server

AI agents call inspect_game_state to retrieve information from RPG Maker MZ MCP Server without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why inspect_game_state needs a policy

The tool retrieves game state information (variables and switches) for inspection purposes. There are no side effects, data modifications, or destructive actions. This is purely observational and diagnostic in nature, fitting the 'Read' category which covers retrieval and queries without side effects. Severity is low because inspecting read-only game state poses minimal risk to game integrity or external systems.

From the tool's definition Tool name 'inspect_game_state' and description 'Inspect game variables and switches' indicate retrieval and querying of runtime state without modification. Puppeteer-based inspection is a passive read operation.

Questions about inspect_game_state

What does the inspect_game_state tool do? +

Inspect game variables and switches via Puppeteer. Requires game running with --remote-debugging-port. It is categorised as a Read tool in the RPG Maker MZ MCP Server MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on inspect_game_state? +

Register the RPG Maker MZ MCP Server MCP server in PolicyLayer and add a rule for inspect_game_state: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches RPG Maker MZ MCP Server. Nothing to install.

What risk level is inspect_game_state? +

inspect_game_state is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit inspect_game_state? +

Yes. Add a rate_limit block to the inspect_game_state rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block inspect_game_state completely? +

Set action: deny in the PolicyLayer policy for inspect_game_state. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides inspect_game_state? +

inspect_game_state is provided by the RPG Maker MZ MCP Server MCP server (rein1225/rpgmakermz_mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

// LOOK UP ANOTHER SERVER

Every MCP server has a record like this.

Type a name, get the same breakdown: verified identity, auth posture, risk grade, capabilities, recommended policy.

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.