random_enhanced_achievement

🎲 Play a random enhanced achievement sound, optionally filtered by category

Server Quake Coding Arena MCP ripnrip/quake-coding-arena-mcp
Category Execute
Risk class High
Parameters 00 required

What random_enhanced_achievement does on Quake Coding Arena MCP

AI agents invoke random_enhanced_achievement to trigger actions in Quake Coding Arena MCP. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call — builds kicked off, notifications sent, workflows started.

Why random_enhanced_achievement needs a policy

This tool executes an external operation (playing audio on the host system) rather than simply reading or writing data. It triggers sound output through the system's audio subsystem. The blast radius is low since it only plays audio and has no data, financial, or destructive implications.

From the tool's definition 'Play a random enhanced achievement sound' — triggers audio playback as an external operation

Questions about random_enhanced_achievement

What does the random_enhanced_achievement tool do? +

🎲 Play a random enhanced achievement sound, optionally filtered by category. It is categorised as a Execute tool in the Quake Coding Arena MCP MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

How do I enforce a policy on random_enhanced_achievement? +

Register the Quake Coding Arena MCP server in PolicyLayer and add a rule for random_enhanced_achievement: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Quake Coding Arena MCP. Nothing to install.

What risk level is random_enhanced_achievement? +

random_enhanced_achievement is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit random_enhanced_achievement? +

Yes. Add a rate_limit block to the random_enhanced_achievement rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block random_enhanced_achievement completely? +

Set action: deny in the PolicyLayer policy for random_enhanced_achievement. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides random_enhanced_achievement? +

random_enhanced_achievement is provided by the Quake Coding Arena MCP server (ripnrip/quake-coding-arena-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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