Medium Risk

create_tournament_squad

Create a powerful squad of Pokémon for a tournament.

How to control create_tournament_squad ↓

AI agents use create_tournament_squad to create or update resources in Pokemon MCP Server — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Pokemon MCP Server environment.

Medium Risk

An AI agent can call create_tournament_squad faster than any human can review — one bad instruction and it creates or modifies resources in Pokemon MCP Server by the hundred, each call as confident as the last.

Documented attack patterns abuse exactly the kind of access create_tournament_squad gives an agent:

PolicyLayer is an MCP gateway — it sits between your AI agents and Pokemon MCP Server, and nothing reaches the server without passing your rules. This is the rule we recommend for create_tournament_squad:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "create_tournament_squad": {
      "limits": [
        {
          "counter": "create_tournament_squad_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}

create_tournament_squad stays usable, but capped — an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.

  1. Create a free account and register Pokemon MCP Server — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
LIMIT THIS TOOL →

Free to start. No card required.

Go deeper

What does the create_tournament_squad tool do? +

Create a powerful squad of Pokémon for a tournament. It is categorised as a Write tool in the Pokemon MCP Server MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on create_tournament_squad? +

Register the Pokemon MCP Server MCP server in PolicyLayer and add a rule for create_tournament_squad: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Pokemon MCP Server. Nothing to install.

What risk level is create_tournament_squad? +

create_tournament_squad is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit create_tournament_squad? +

Yes. Add a rate_limit block to the create_tournament_squad rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block create_tournament_squad completely? +

Set action: deny in the PolicyLayer policy for create_tournament_squad. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides create_tournament_squad? +

create_tournament_squad is provided by the Pokemon MCP Server MCP server (sachin-crypto/pokemon-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every Pokemon MCP Server tool call.

Deterministic rules across all 3 Pokemon MCP Server tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.

Free to start. No card required.

3 Pokemon MCP Server tools catalogued and risk-classified — across an index of 42,500+ MCP servers.

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