AI agents call get_asset_info to retrieve information from Unreal without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
This tool retrieves and queries metadata about assets in Unreal Engine without creating, modifying, deleting, or executing any operations. It falls squarely into the Read category with low severity since information disclosure about asset metadata poses minimal risk compared to tools that can execute code or modify engine state.
From the tool's definition Tool name 'get_asset_info' and description 'Get detailed metadata for an asset' indicate a retrieval operation with no side effects. The verb 'get' and the absence of any modification language confirm this is a read-only operation.
Attacks that exploit this kind of access
Get detailed metadata for an asset. It is categorised as a Read tool in the Unreal MCP Server, which means it retrieves data without modifying state.
Register the Unreal MCP server in PolicyLayer and add a rule for get_asset_info: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal. Nothing to install.
get_asset_info is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the get_asset_info rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for get_asset_info. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
get_asset_info is provided by the Unreal MCP server (sam-david/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Every MCP server has a record like this.
Type a name, get the same breakdown: verified identity, auth posture, risk grade, capabilities, recommended policy.
Teams ship this data inside their own products. See what a licence covers →