redo

Redo the last undone editor action.

Server Unreal sam-david/unreal-mcp
Category Write
Risk class Medium
Parameters 00 required

What redo does on Unreal

AI agents use redo to create or update resources in Unreal — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal environment.

Why redo needs a policy

The redo operation re-applies a previously undone action in the Unreal Engine editor, thereby creating or restoring modifications to the project. This is a reversible write operation—an agent could redo changes that were intentionally undone, causing unintended modifications to assets, blueprints, or scene state.

From the tool's definition Tool name is 'redo' and description states 'Redo the last undone editor action.' This reverses an undo operation, which modifies the editor state and project contents.

Questions about redo

What does the redo tool do? +

Redo the last undone editor action. It is categorised as a Write tool in the Unreal MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on redo? +

Register the Unreal MCP server in PolicyLayer and add a rule for redo: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal. Nothing to install.

What risk level is redo? +

redo is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit redo? +

Yes. Add a rate_limit block to the redo rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block redo completely? +

Set action: deny in the PolicyLayer policy for redo. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides redo? +

redo is provided by the Unreal MCP server (sam-david/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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