run_editor_utility_blueprint

Run an Editor Utility Blueprint

Server Unreal sam-david/unreal-mcp
Category Execute
Risk class High
Parameters 00 required

What run_editor_utility_blueprint does on Unreal

AI agents invoke run_editor_utility_blueprint to trigger actions in Unreal. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call — builds kicked off, notifications sent, workflows started.

Why run_editor_utility_blueprint needs a policy

This tool triggers execution of user-defined or pre-existing Editor Utility Blueprints, which are custom scripts capable of performing complex operations within the Unreal Engine environment.

From the tool's definition Tool name explicitly states 'run_editor_utility_blueprint' indicating execution of arbitrary blueprints. Description confirms 'Run an Editor Utility Blueprint'.

Questions about run_editor_utility_blueprint

What does the run_editor_utility_blueprint tool do? +

Run an Editor Utility Blueprint. It is categorised as a Execute tool in the Unreal MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

How do I enforce a policy on run_editor_utility_blueprint? +

Register the Unreal MCP server in PolicyLayer and add a rule for run_editor_utility_blueprint: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal. Nothing to install.

What risk level is run_editor_utility_blueprint? +

run_editor_utility_blueprint is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit run_editor_utility_blueprint? +

Yes. Add a rate_limit block to the run_editor_utility_blueprint rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block run_editor_utility_blueprint completely? +

Set action: deny in the PolicyLayer policy for run_editor_utility_blueprint. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides run_editor_utility_blueprint? +

run_editor_utility_blueprint is provided by the Unreal MCP server (sam-david/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

// LOOK UP ANOTHER SERVER

Every MCP server has a record like this.

Type a name, get the same breakdown: verified identity, auth posture, risk grade, capabilities, recommended policy.

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.