Medium Risk

modify_objectives

Add new objectives and/or mark existing objectives as completed in a single call. Call this immediately when: (1) player completes a quest step, (2) new sub-tasks are discovered, (3) objectives change based on player choices.

How to control modify_objectives ↓

What modify_objectives does on DMCP

AI agents use modify_objectives to create or update resources in DMCP — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your DMCP environment.

Medium Risk

Why modify_objectives needs a policy

The tool creates new objectives and updates existing objective statuses. These are Write operations: data is created or modified, but changes are reversible (objectives can be unmarked, deleted, or replaced). There is no deletion of data, no code execution, no external operations, and no financial impact. The scope is limited to game state management within a text-based RPG, making it low severity.

From the tool's definition Tool description states 'Add new objectives and/or mark existing objectives as completed' — these are reversible modifications to game state data within an RPG context.

Documented attack patterns abuse exactly the kind of access modify_objectives gives an agent:

How to control modify_objectives

PolicyLayer is an MCP gateway — it sits between your AI agents and DMCP, and nothing reaches the server without passing your rules. This is the rule we recommend for modify_objectives:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "modify_objectives": {
      "limits": [
        {
          "counter": "modify_objectives_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}

modify_objectives stays usable, but capped — an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.

  1. Create a free account and register DMCP — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
LIMIT THIS TOOL →

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Questions about modify_objectives

What does the modify_objectives tool do? +

Add new objectives and/or mark existing objectives as completed in a single call. Call this immediately when: (1) player completes a quest step, (2) new sub-tasks are discovered, (3) objectives change based on player choices. It is categorised as a Write tool in the DMCP MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on modify_objectives? +

Register the D MCP server in PolicyLayer and add a rule for modify_objectives: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches DMCP. Nothing to install.

What risk level is modify_objectives? +

modify_objectives is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit modify_objectives? +

Yes. Add a rate_limit block to the modify_objectives rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block modify_objectives completely? +

Set action: deny in the PolicyLayer policy for modify_objectives. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides modify_objectives? +

modify_objectives is provided by the D MCP server (shawnrushefsky/dmcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every DMCP tool call.

Start from DMCP, add the rest of your stack, and see everything your agents can call. Then put policy on all of it.

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