Medium Risk

save_pause_state

Save your context for seamless game resumption. Call this before ending a game. REQUIRED FIELDS: - currentScene: Where we are in the story - immediateSituation: What

How to control save_pause_state ↓

What save_pause_state does on DMCP

AI agents use save_pause_state to create or update resources in DMCP — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your DMCP environment.

Medium Risk

Why save_pause_state needs a policy

This tool creates or modifies saved game state in persistent storage, which is a reversible write operation. It has no destructive effects (data is not deleted), does not execute arbitrary code, and does not involve financial transactions. The blast radius of misuse is minimal—worst case, corrupted saved game state that can be overwritten.

From the tool's definition Tool name 'save_pause_state' and description 'Save your context for seamless game resumption' indicate it persists game state data. The required fields (currentScene, immediateSituation) confirm this is a data modification/persistence operation.

Documented attack patterns abuse exactly the kind of access save_pause_state gives an agent:

How to control save_pause_state

PolicyLayer is an MCP gateway — it sits between your AI agents and DMCP, and nothing reaches the server without passing your rules. This is the rule we recommend for save_pause_state:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "save_pause_state": {
      "limits": [
        {
          "counter": "save_pause_state_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}

save_pause_state stays usable, but capped — an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.

  1. Create a free account and register DMCP — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
LIMIT THIS TOOL →

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Related tools and policies

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Questions about save_pause_state

What does the save_pause_state tool do? +

Save your context for seamless game resumption. Call this before ending a game. REQUIRED FIELDS: - currentScene: Where we are in the story - immediateSituation: What. It is categorised as a Write tool in the DMCP MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on save_pause_state? +

Register the D MCP server in PolicyLayer and add a rule for save_pause_state: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches DMCP. Nothing to install.

What risk level is save_pause_state? +

save_pause_state is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit save_pause_state? +

Yes. Add a rate_limit block to the save_pause_state rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block save_pause_state completely? +

Set action: deny in the PolicyLayer policy for save_pause_state. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides save_pause_state? +

save_pause_state is provided by the D MCP server (shawnrushefsky/dmcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every DMCP tool call.

Start from DMCP, add the rest of your stack, and see everything your agents can call. Then put policy on all of it.

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