Set the current in-game time to a specific value
AI agents use set_time to create or update resources in DMCP — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your DMCP environment.
This tool modifies game state (in-game time) but the change is reversible and contained within a fictional RPG simulation context. It does not delete data, execute arbitrary code, move money, or trigger external system operations. The impact is limited to the game's internal state management, making it a Write-category tool with low severity due to its confined scope and reversible nature.
From the tool's definition Tool description states 'Set the current in-game time to a specific value' - a modification operation on game state. The word 'set' and 'current' indicate state alteration.
Documented attack patterns abuse exactly the kind of access set_time gives an agent:
PolicyLayer is an MCP gateway — it sits between your AI agents and DMCP, and nothing reaches the server without passing your rules. This is the rule we recommend for set_time:
{
"version": "1",
"default": "deny",
"tools": {
"set_time": {
"limits": [
{
"counter": "set_time_rate",
"window": "minute",
"max": 30,
"scope": "grant"
}
]
}
}
} set_time stays usable, but capped — an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
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Set the current in-game time to a specific value. It is categorised as a Write tool in the DMCP MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the D MCP server in PolicyLayer and add a rule for set_time: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches DMCP. Nothing to install.
set_time is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the set_time rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for set_time. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
set_time is provided by the D MCP server (shawnrushefsky/dmcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Start from DMCP, add the rest of your stack, and see everything your agents can call. Then put policy on all of it.
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