get_build_errors

Get parsed build errors from the latest build.

Server Unreal Editor tumourlove/deprecated-unreal-editor-mcp
Category Read
Risk class Low
Parameters 00 required

What get_build_errors does on Unreal Editor

AI agents call get_build_errors to retrieve information from Unreal Editor without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why get_build_errors needs a policy

This tool retrieves and parses existing build error information from the editor's logs/diagnostics. It does not modify, execute, delete, or trigger any operations—it only queries and returns error data. The minimal blast radius of misuse would be information disclosure (log contents), not operational damage.

From the tool's definition Tool name 'get_build_errors' and description 'Get parsed build errors from the latest build' indicates retrieval of diagnostic data with no side effects. The verb 'Get' and context of 'parsed errors' (retrospective analysis) confirms read-only query semantics.

Questions about get_build_errors

What does the get_build_errors tool do? +

Get parsed build errors from the latest build. It is categorised as a Read tool in the Unreal Editor MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on get_build_errors? +

Register the Unreal Editor MCP server in PolicyLayer and add a rule for get_build_errors: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal Editor. Nothing to install.

What risk level is get_build_errors? +

get_build_errors is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit get_build_errors? +

Yes. Add a rate_limit block to the get_build_errors rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block get_build_errors completely? +

Set action: deny in the PolicyLayer policy for get_build_errors. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides get_build_errors? +

get_build_errors is provided by the Unreal Editor MCP server (tumourlove/deprecated-unreal-editor-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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