list_scenes

List all scenes in the Unity project

Server Unity @akiojin/unity-mcp-server
Category Read
Risk class Low
Parameters 00 required

What list_scenes does on Unity

AI agents call list_scenes to retrieve information from Unity without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why list_scenes needs a policy

Even though list_scenes only reads data, uncontrolled read access leaks sensitive information and racks up API costs — an agent caught in a retry loop can make thousands of calls a minute without anyone noticing.

Questions about list_scenes

What does the list_scenes tool do? +

List all scenes in the Unity project. It is categorised as a Read tool in the Unity MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on list_scenes? +

Register the Unity MCP server in PolicyLayer and add a rule for list_scenes: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity. Nothing to install.

What risk level is list_scenes? +

list_scenes is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit list_scenes? +

Yes. Add a rate_limit block to the list_scenes rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block list_scenes completely? +

Set action: deny in the PolicyLayer policy for list_scenes. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides list_scenes? +

list_scenes is provided by the Unity MCP server (@akiojin/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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