load_scene

Load a scene in Unity

Server Unity @akiojin/unity-mcp-server
Category Read
Risk class Low
Parameters 00 required

What load_scene does on Unity

AI agents call load_scene to retrieve information from Unity without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why load_scene needs a policy

Even though load_scene only reads data, uncontrolled read access leaks sensitive information and racks up API costs — an agent caught in a retry loop can make thousands of calls a minute without anyone noticing.

Questions about load_scene

What does the load_scene tool do? +

Load a scene in Unity. It is categorised as a Read tool in the Unity MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on load_scene? +

Register the Unity MCP server in PolicyLayer and add a rule for load_scene: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity. Nothing to install.

What risk level is load_scene? +

load_scene is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit load_scene? +

Yes. Add a rate_limit block to the load_scene rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block load_scene completely? +

Set action: deny in the PolicyLayer policy for load_scene. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides load_scene? +

load_scene is provided by the Unity MCP server (@akiojin/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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