PISKEL MCP SERVER TOOLS

45 tools from the Piskel MCP Server MCP Server, categorised by risk level.

WRITE 34 tools
Write clear_frame Clear all pixels in a frame Write erase_pixel Erase pixels (set to transparent) Write hue_shift_recolor Recolor sprites by shifting hue. Reads PNGs from an input folder, shifts pixels in a source hue range to a ... Write add_frame Add a new frame to a layer Write add_layer Add a new layer to the project Write add_palette_color Add a color to a palette Write copy_region Copy a rectangular region from one frame to another (same or different layer). Useful for animation workflows. Write create_palette Create a new color palette or load a preset palette (pico8, db16, db32, nes, gameboy, cga, endesga32, sweet... Write create_project Create a new pixel art project Write draw_circle Draw a circle/ellipse (outline or filled). Supports two modes: bounding box (x0,y0,x1,y1) or center+radius ... Write draw_line Draw a line between two points Write draw_pixel Draw a single pixel Write draw_pixels Draw multiple pixels at once. Supports single color for all pixels, or per-pixel colors. Write draw_rectangle Draw a rectangle (outline or filled) Write duplicate_frame Duplicate a frame Write export_gif Export as animated GIF Write export_png Export a frame as PNG Write export_sprite_sheet Export all frames as a sprite sheet PNG Write fill_area Fill a connected area with a color (paint bucket) Write flip_horizontal Flip a frame horizontally (mirror left-right). Supports applying to all frames. Write flip_vertical Flip a frame vertically (mirror top-bottom). Supports applying to all frames. Write import_png Import a PNG image into a specific layer and frame. Accepts base64-encoded PNG data OR a file path. The ima... Write merge_layers Merge two layers into one. The source layer is merged down into the target layer. Write move_frame Move a frame to a new position in the animation sequence Write rename_layer Rename a layer Write replace_color Replace all occurrences of a color with another color. Can operate on a single frame, all frames, or all la... Write resize_canvas Resize the canvas of a project. Existing pixels are preserved and positioned at the given anchor point. Write rotate Rotate a frame by 90, 180, or 270 degrees. Supports applying to all frames. Note: 90/270 rotation on non-sq... Write set_fps Set the animation frames per second for a project Write set_layer_opacity Set the opacity of a layer (0.0 to 1.0) Write set_layer_visibility Toggle layer visibility on/off Write shift_frame Shift/move all pixels in a frame by a given offset. Supports applying to all frames. Write swap_colors Swap two colors in a frame (A becomes B, B becomes A). Can operate on all frames/layers. Write swap_frames Swap two frames in the animation sequence

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How many tools does the Piskel MCP Server MCP server have? +

The Piskel MCP Server MCP server exposes 45 tools across 3 categories: Read, Write, Destructive.

How do I enforce policies on Piskel MCP Server tools? +

Route the Piskel MCP Server server through the PolicyLayer gateway. Define allow, deny, or approval rules per tool in the dashboard; they are enforced on every call before it reaches the server.

What risk categories do Piskel MCP Server tools fall into? +

Piskel MCP Server tools are categorised as Read (7), Write (34), Destructive (4). Each category has a recommended default policy.

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