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spine_add_simple_animation

Low-level debug tool for adding one simple rotate, translate, or scale bone timeline to a Spine JSON copy. Use this when you already know the exact targetBone and keyframes you want. It only edits JSON and writes generation.manifest.json. Do not use it for natural-language animation planning, pac...

SERVERSpine SOURCE1425sd/spine-mcp
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/1425sd-spine-mcp/spine-add-simple-animation.md

What spine_add_simple_animation does on Spine

AI agents use spine_add_simple_animation to create or update resources in Spine, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Spine environment.

Why spine_add_simple_animation is rated Medium

This tool creates or modifies animation data within JSON files by adding bone timelines (rotate, translate, or scale). While it operates on file copies and is limited to simple transformations (not destructive operations like deletion), it still constitutes data modification.

From the tool's definition The tool description explicitly states it 'edits JSON and writes generation.manifest.json', indicating it modifies data structures. It 'add[s]' animation timelines to a Spine JSON copy, which is a creation/modification operation.

Questions about spine_add_simple_animation

What does the spine_add_simple_animation tool do? +

Low-level debug tool for adding one simple rotate, translate, or scale bone timeline to a Spine JSON copy. Use this when you already know the exact targetBone and keyframes you want. It only edits JSON and writes generation.manifest.json. Do not use it for natural-language animation planning, packing, exporting, UI automation, mesh, IK, weights, or direct .spine binary edits. It is categorised as a Write tool in the Spine MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on spine_add_simple_animation? +

Register the Spine MCP server in PolicyLayer and add a rule for spine_add_simple_animation: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Spine. Nothing to install.

What risk level is spine_add_simple_animation? +

spine_add_simple_animation is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit spine_add_simple_animation? +

Yes. Add a rate_limit block to the spine_add_simple_animation rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block spine_add_simple_animation completely? +

Set action: deny in the PolicyLayer policy for spine_add_simple_animation. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides spine_add_simple_animation? +

spine_add_simple_animation is provided by the Spine MCP server (1425sd/spine-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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