New Your team’s decisions, in one playbook every coding agent works from. Never answer your agent twice

unity_amplify_close

Close the Amplify Shader Editor window. By default saves the graph before closing to prevent save dialogs.

SERVERUnity MCP Server SOURCEanklebreaker-studio/unity-mcp-server
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/anklebreaker-studio-unity-mcp-server/unity-amplify-close.md

What unity_amplify_close does on Unity MCP Server

AI agents use unity_amplify_close to create or update resources in Unity MCP Server, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unity MCP Server environment.

Why unity_amplify_close is rated Medium

This tool closes a UI window and saves the shader graph before doing so. The save operation writes data (persists the graph state), making it a Write action. It is reversible as the file can be re-edited. Severity is low since it only affects a shader editor window and saves the current graph state.

From the tool's definition Close the Amplify Shader Editor window. By default saves the graph before closing to prevent save dialogs.

Questions about unity_amplify_close

What does the unity_amplify_close tool do? +

Close the Amplify Shader Editor window. By default saves the graph before closing to prevent save dialogs. It is categorised as a Write tool in the Unity MCP Server MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on unity_amplify_close? +

Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_amplify_close: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.

What risk level is unity_amplify_close? +

unity_amplify_close is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit unity_amplify_close? +

Yes. Add a rate_limit block to the unity_amplify_close rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block unity_amplify_close completely? +

Set action: deny in the PolicyLayer policy for unity_amplify_close. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides unity_amplify_close? +

unity_amplify_close is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Unity MCP Server, and thousands of servers like it.

Across the catalogue

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Unity MCP Server's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.