unity_memory_status
Check Memory Profiler status: whether the com.unity.memoryprofiler package is installed, available commands, and a quick memory summary. Always call this first before other memory profiler commands.
This record as markdown: /tools/anklebreaker-studio-unity-mcp-server/unity-memory-status.md
What unity_memory_status does on Unity MCP Server
AI agents call unity_memory_status to retrieve information from Unity MCP Server without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why unity_memory_status is rated Low
This tool retrieves diagnostic and status information from Unity's Memory Profiler without creating, modifying, deleting, or executing operations. It is purely informational and intended as a prerequisite check before other profiler commands. No data is altered, no code is executed, and no resources are consumed beyond reading existing state.
From the tool's definition Tool description states 'Check Memory Profiler status' and 'quick memory summary' — it queries the state of the Memory Profiler package and returns information about available commands and memory data.
Attacks that exploit this kind of access
The rule that runs unity_memory_status safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unity MCP Server, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For unity_memory_status, this is the rule to start with:
unity_memory_status is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unity MCP Server, apply this rule, and every unity_memory_status call is checked against it from then on.
Questions about unity_memory_status
Check Memory Profiler status: whether the com.unity.memoryprofiler package is installed, available commands, and a quick memory summary. Always call this first before other memory profiler commands. It is categorised as a Read tool in the Unity MCP Server MCP Server, which means it retrieves data without modifying state.
Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_memory_status: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.
unity_memory_status is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the unity_memory_status rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for unity_memory_status. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
unity_memory_status is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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