unity_queue_info
Get the current state of the multi-agent request queue: total queued requests, active agents, per-agent queue depths, and completed cache size. Useful for monitoring when multiple agents are working on the same Unity project.
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What unity_queue_info does on Unity MCP Server
AI agents call unity_queue_info to retrieve information from Unity MCP Server without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why unity_queue_info is rated Low
This is a pure query/monitoring tool that reads internal queue statistics without any side effects. It observes the state of the system but does not create, modify, delete, or execute any operations. Monitoring tools with read-only semantics carry minimal risk when misused by an AI agent.
From the tool's definition Tool retrieves state information: 'Get the current state of the multi-agent request queue: total queued requests, active agents, per-agent queue depths, and completed cache size.' No modifications, deletions, or external operations are performed.
Attacks that exploit this kind of access
The rule that runs unity_queue_info safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unity MCP Server, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For unity_queue_info, this is the rule to start with:
unity_queue_info is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unity MCP Server, apply this rule, and every unity_queue_info call is checked against it from then on.
Questions about unity_queue_info
Get the current state of the multi-agent request queue: total queued requests, active agents, per-agent queue depths, and completed cache size. Useful for monitoring when multiple agents are working on the same Unity project. It is categorised as a Read tool in the Unity MCP Server MCP Server, which means it retrieves data without modifying state.
Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_queue_info: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.
unity_queue_info is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the unity_queue_info rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for unity_queue_info. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
unity_queue_info is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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