anim_statemachine_add_state

Add a state to an AnimationNodeStateMachine (undoable). Targets the AnimationTree

SERVERGodot Breakpoint SOURCEjlivingston-Cipher/godot-breakpoint-mcp
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/godot-breakpoint-mcp/anim-statemachine-add-state.md

What anim_statemachine_add_state does on Godot Breakpoint

AI agents use anim_statemachine_add_state to create or update resources in Godot Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot Breakpoint environment.

Why anim_statemachine_add_state is rated Medium

This tool creates a new animation state within Godot's animation system. While it modifies the AnimationTree structure, the operation is explicitly marked as undoable, making it reversible and therefore a Write operation rather than Destructive. The blast radius is medium since misconfiguration could break animation workflows, but the change can be undone.

From the tool's definition Tool description explicitly states 'Add a state' to an AnimationNodeStateMachine, which creates a new state in the animation tree.

Questions about anim_statemachine_add_state

What does the anim_statemachine_add_state tool do? +

Add a state to an AnimationNodeStateMachine (undoable). Targets the AnimationTree. It is categorised as a Write tool in the Godot Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on anim_statemachine_add_state? +

Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for anim_statemachine_add_state: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.

What risk level is anim_statemachine_add_state? +

anim_statemachine_add_state is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit anim_statemachine_add_state? +

Yes. Add a rate_limit block to the anim_statemachine_add_state rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block anim_statemachine_add_state completely? +

Set action: deny in the PolicyLayer policy for anim_statemachine_add_state. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides anim_statemachine_add_state? +

anim_statemachine_add_state is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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