project_add_export_preset
Append an export preset to res://export_presets.cfg for a platform (e.g. \
This record as markdown: /tools/godot-breakpoint-mcp/project-add-export-preset.md
What project_add_export_preset does on Godot Breakpoint
AI agents use project_add_export_preset to create or update resources in Godot Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot Breakpoint environment.
Why project_add_export_preset is rated Medium
This tool creates or modifies the export presets configuration file, which is a reversible change (the preset can be removed or edited). It does not delete data irreversibly, nor does it execute code or move money.
From the tool's definition "Append an export preset to res://export_presets.cfg" — creates/modifies configuration file. The tool name contains "add" indicating creation. Export presets define build configurations for different platforms.
Attacks that exploit this kind of access
The rule that runs project_add_export_preset safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot Breakpoint, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For project_add_export_preset, this is the rule to start with:
project_add_export_preset stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot Breakpoint, apply this rule, and every project_add_export_preset call is checked against it from then on.
Questions about project_add_export_preset
Append an export preset to res://export_presets.cfg for a platform (e.g. \. It is categorised as a Write tool in the Godot Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for project_add_export_preset: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.
project_add_export_preset is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the project_add_export_preset rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for project_add_export_preset. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
project_add_export_preset is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
More on Godot Breakpoint, and thousands of servers like it.
This server
Across the catalogue