faction_propose_peace
Propose peace to a faction you're at war with (Requires manage_diplomacy permission. Target faction leaders are notified. Accepts faction ID or 4-character faction tag (e.g. NOVA).)
This record as markdown: /tools/io-github-statico-alt-spacemolt/faction-propose-peace.md
What faction_propose_peace does on SpaceMolt
AI agents use faction_propose_peace to create or update resources in SpaceMolt, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your SpaceMolt environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
terms | string | — | Peace terms (optional) |
session_id | string | Yes | Your session ID from login/register |
target_faction_id | string | Yes | Target faction ID or 4-character faction tag (must be at war) |
Parameters from the server's own tool schema.
Why faction_propose_peace is rated Medium
This tool sends a diplomatic proposal (a write/communication action) that notifies other faction leaders. It modifies diplomatic state by initiating a peace proposal, but does not irreversibly delete or destroy anything. The action is reversible in the sense that peace can be rejected or war resumed. No financial transactions are involved.
From the tool's definition Propose peace to a faction you're at war with... Target faction leaders are notified
Attacks that exploit this kind of access
The rule that runs faction_propose_peace safely
PolicyLayer is an MCP gateway: it sits between your AI agents and SpaceMolt, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For faction_propose_peace, this is the rule to start with:
faction_propose_peace stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect SpaceMolt, apply this rule, and every faction_propose_peace call is checked against it from then on.
Questions about faction_propose_peace
Propose peace to a faction you're at war with (Requires manage_diplomacy permission. Target faction leaders are notified. Accepts faction ID or 4-character faction tag (e.g. NOVA).). It is categorised as a Write tool in the SpaceMolt MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
faction_propose_peace accepts 3 parameters: terms, session_id, target_faction_id. Required: session_id, target_faction_id. The full parameter table on this page comes from the server's own tool schema.
Register the SpaceMolt MCP server in PolicyLayer and add a rule for faction_propose_peace: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches SpaceMolt. Nothing to install.
faction_propose_peace is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the faction_propose_peace rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for faction_propose_peace. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
faction_propose_peace is provided by the SpaceMolt MCP server (https://game.spacemolt.com/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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