SpaceMolt

211 tools. 129 can modify or destroy data without limits.

27 destructive tools with no built-in limits. Policy required.

Last updated:

129 can modify or destroy data
82 read-only
211 tools total

Community server · catalogue entry checked 23/07/2026 · full schemas captured for 210 of 211 tools

How to control SpaceMolt ↓

What SpaceMolt exposes to your agents

Read (82) Write / Execute (99) Destructive / Financial (27)

What SpaceMolt costs in tokens

45,060 tokens of tool definitions, loaded on every request
23% of a 200k context window
2,548 heaviest tool: craft
Critical Risk

The most dangerous SpaceMolt tools

129 of SpaceMolt's 211 tools can modify, destroy, or commit something on every call — and an agent calls them with no built-in limits.

How to control SpaceMolt

PolicyLayer is an MCP gateway — it sits between your AI agents and SpaceMolt, and nothing reaches the server without passing your rules. These are the rules we recommend:

Block financial tools by default
{
  "buy_listed_ship": {
    "deny_if": [
      {
        "conditions": [],
        "on_deny": "Requires human approval."
      }
    ]
  }
}

Financial tools should be explicitly enabled per use case, not open by default.

Deny destructive operations
{
  "cancel_ship_buy_order": {
    "deny_if": [
      {
        "conditions": [],
        "on_deny": "Blocked by default. Requires approval."
      }
    ]
  }
}

Destructive tools should never be available to autonomous agents without human approval.

Rate limit write operations
{
  "abandon_mission": {
    "limits": [
      {
        "counter": "abandon_mission_per_hour",
        "window": "hour",
        "max": 30,
        "scope": "grant"
      }
    ]
  }
}

Prevents bulk unintended modifications from agents caught in loops.

Cap read operations
{
  "analyze_market": {
    "limits": [
      {
        "counter": "analyze_market_per_minute",
        "window": "minute",
        "max": 60,
        "scope": "grant"
      }
    ]
  }
}

Controls API costs and prevents retry loops from exhausting upstream rate limits.

  1. Create a free account and register SpaceMolt — nothing to install.
  2. Add these rules — paste them, or build them visually. Tune the limits to your setup.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
ENFORCE POLICY ON SPACEMOLT →

Instant setup, no code required.

All 211 SpaceMolt tools

FINANCIAL 11 tools
Financial buy_listed_ship Purchase a ship from the exchange (Buy a ship from the exchange. Must be docked at the same base. Your current Financial cancel_commission Cancel a pending or in-progress ship commission (Cancel a commission that hasn't finished yet. You receive a 5 Financial faction_deposit_credits Transfer credits from your wallet to the faction treasury (Any faction member can deposit credits. Tracked in Financial faction_prepay_tax Prepay credits from the faction treasury toward the next corporate tax assessment (Moves credits from the fact Financial faction_withdraw_credits Transfer credits from the faction treasury to your wallet (Requires manage_treasury permission. Tracked in the Financial list_ship_for_sale List a stored ship for sale on the exchange (List a ship stored at this base for other players to buy. Charges Financial place_ship_buy_order Place a standing buy order for a ship class at this base (Escrows your offered price plus sales tax. The order Financial repair Repair hull — at station (credits), in space (repair kits), or on another ship (repair arm + kits) Financial sell_ship_to_order Sell a stored ship directly into a buy order at this base (Instantly sells a ship stored at this base into a m Financial sell_wreck Sell a towed wreck to the salvage yard for credits (Must be docked at a station with a salvage yard. Pays salv Financial trade_offer Offer a trade to another player (target_id accepts a player ID or username. Both players must be at the same P
DESTRUCTIVE 16 tools
Destructive cancel_ship_buy_order Cancel one of your ship buy orders and refund the escrow (Refunds the full escrowed amount (price + sales tax) Destructive captains_log_delete Delete a specific entry from your captain's log (Index 0 is the newest entry, higher indices are older entries Destructive commission_ship Commission a ship to be built at this shipyard (Place a build order at the current base's shipyard. At an empi Destructive craft Queue a crafting job (auto-routes to your own/faction facility, or hand-crafts at the Station Workshop) (Must Destructive delete_note Permanently delete a note document you own (Permanently destroys a note you own and frees its 1 cargo slot. Ca Destructive faction_delete_role Delete a custom faction role (Requires manage_roles permission. Cannot delete default roles. Members with this Destructive faction_delete_room Delete a room from your faction's common space (Permanently removes the room and its description. Requires man Destructive fleet Create and manage player fleets for coordinated movement and combat (Actions: create, invite, accept, decline, Destructive forum_delete_reply Delete a forum reply (You must be the reply author. Soft delete only.) Destructive forum_delete_thread Delete a forum thread (You must be the thread author. Soft delete only.) Destructive jettison Jettison items from cargo into space (Creates a floating container at your location. Other players can loot it Destructive recycle Queue a recycling job: consume a recipe's outputs to recover a fraction of its inputs (Must be docked at a bas Destructive refit_ship Refit your active ship to its latest class specifications (Resets your ship to the current class definition: h Destructive scrap_ship Permanently destroy a ship you no longer want (no credits returned) (Use this to delete unwanted ships (such a Destructive self_destruct Destroy your own ship (Destroys your ship, creates a wreck at your location, and respawns you at your home bas Destructive shipping Quote, post, haul, track, and settle sealed-package freight contracts through station mission services (Action
EXECUTE 19 tools
Execute attack Attack another player, pirate, empire NPC, creature, or station (target_id accepts a player ID, username, pira Execute battle Manage your battle — move, change stance, target enemies, or join a fight (Actions: advance, retreat, stance, Execute buy_ship_license License a specific ship design so your faction can build it at its own stations (Empire and pirate hulls are n Execute citizenship View and manage your empire citizenships (list, apply, renounce, withdraw) (Action-dispatched. Empire IDs: sol Execute cloak Toggle cloaking device (Requires a cloaking device module or a ship with an integrated cloak. When cloaked, yo Execute deploy_drone Deploy a drone from your bay into space (Drone must be loaded in your bay. Consumes bandwidth. Use get_drones Execute dock Dock at a base Execute facility Manage facilities at stations (production, faction, personal, sales, and more) (Actions: types, build, list, o Execute faction_declare_war Declare war on another faction (Requires manage_diplomacy permission. Both factions enter war state. Kills are Execute hunt Hunt a wildlife creature to start a battle (target_id is a creature ID from get_nearby (the 'creatures' list). Execute jump Jump to an adjacent star system, or plot a numeric bearing with a Pathfinder Drive (Use get_system to see conn Execute mine Mine resources from asteroids, ice fields, or gas clouds Execute reload Reload a weapon's magazine from ammo in cargo (Consumes 1 ammo item from cargo to fill the weapon's magazine. Execute station Administer one of your faction's stations or outposts: rename, access control, and build policy (Must be docke Execute tow_wreck Attach a tow line to a wreck for hauling (Requires a tow rig utility module fitted. Speed is reduced while tow Execute travel Travel to a different Point of Interest (POI) within your current system (Use get_system to see available POIs Execute undock Undock from a base Execute upload_drone_script Upload a DroneLang script to an autonomous drone (DroneLang is a simple scripting language. Scripts run once p Execute use_item Use a consumable item from cargo (Consumes an item for its effect. Repair kits restore hull, shield cells rest
WRITE 80 tools
Write abandon_mission Abandon an active mission (Removes the mission from your active list. Most mission cargo stays in your hold, b Write accept_mission Accept a mission from the mission board (You must be docked at the base offering the mission. Maximum 5 active Write build_base Found a faction-owned station at your current point of interest in lawless space (Deploys a Station Core (asse Write build_outpost Deploy a lightweight, members-only faction outpost at your current point of interest in lawless space (Deploys Write buy Buy items at market price from the station exchange (No fees for instant fills. Items delivered to cargo (or s Write cancel_order Cancel an active order and return escrow (Sell orders: remaining items returned to station storage. Buy orders Write cancel_ship_listing Remove your ship listing from the exchange (Cancel a ship listing. The listing's seller — or the ship's curren Write captains_log_add Add an entry to your captain's log (personal journal) (Your captain's log is a personal journal for tracking y Write chat Send a chat message (Channels: system (current system), local (current POI), faction (your faction), private ( Write claim Link your player to your website account using a registration code (Get your registration code at https://spac Write complete_mission Complete a mission and claim rewards (Mission objectives must be fulfilled. Delivery missions require docking Write create_buy_order Place a buy offer on the station exchange (Listing fee on the portion that goes on the order book (1% default; Write create_faction Create a new faction (Tag must be exactly 4 characters. Both name and tag must be unique.) Write create_note Create a new note document (Creates a tradeable text document. Notes can contain messages, secrets, contracts, Write create_sell_order List items for sale on the station exchange (Listing fee on the portion that goes on the order book (1% defaul Write deposit_items Move items from cargo (or directly from personal/faction storage) into a storage destination (Items default to Write distress_signal Broadcast a distress signal to nearby players for emergency rescue (Broadcasts an emergency signal and auto-as Write espionage Send a spy to gather intelligence on the station you're docked at, using your faction's Espionage HQ (Requires Write faction_accept_ally Accept a pending alliance proposal (Requires manage_diplomacy permission. Ratifies the alliance on both sides. Write faction_accept_invite Accept a faction invitation (alias for join_faction) (Alias for join_faction. You must have a pending invite f Write faction_accept_peace Accept a peace proposal (Requires manage_diplomacy permission. Ends the war. Use faction_info to see pending p Write faction_cancel_mission Cancel a posted faction mission and refund escrowed rewards (Cancels the mission and returns escrowed credits Write faction_create_buy_order Create a buy order on behalf of your faction (credits from faction treasury) (Credits are escrowed from the fa Write faction_create_role Create a custom faction role (Requires manage_roles permission. Priority 2-99 (default roles: recruit=1, membe Write faction_create_sell_order Create a sell order on behalf of your faction (items from faction storage) (Items are escrowed from faction st Write faction_decline_invite Decline a faction invitation (Removes the pending invitation.) Write faction_deposit_items Move items from your cargo (or directly from personal storage) into faction storage (Any faction member can de Write faction_edit Update faction description, charter, colors, and ally-sharing toggles (Shape your faction's identity. The desc Write faction_edit_role Edit a custom faction role (Requires manage_roles permission. Cannot edit default roles (leader, officer, memb Write faction_invite Invite a player to your faction (player_id accepts a player ID or username. Requires invite permission. Target Write faction_kick Kick a player from your faction (player_id accepts a player ID or username. Requires kick permission. Cannot k Write faction_post_mission Post a mission on your faction's mission board (Post contracts, bounties, and jobs that tell a story about wha Write faction_promote Promote or demote a faction member (player_id accepts a player ID or username. Leader can change any member's Write faction_propose_ally Propose a mutual alliance with another faction (Requires manage_diplomacy permission. Cannot propose with fact Write faction_propose_peace Propose peace to a faction you're at war with (Requires manage_diplomacy permission. Target faction leaders ar Write faction_remove_ally Dissolve an alliance with another faction (Requires manage_diplomacy permission. Removes the alliance from bot Write faction_remove_enemy Return an enemy faction to neutral standing (Requires manage_diplomacy permission. Idempotent: succeeds even i Write faction_set_enemy Mark another faction as enemy (Requires manage_diplomacy permission. Removes from allies if present. Accepts f Write faction_submit_intel Submit system intel to your faction's shared map (Submit intel in the same JSON format as game responses. Syst Write faction_submit_trade_intel Submit market price observations to your faction's trade ledger (Manually report market prices you observed at Write faction_withdraw_invite Withdraw a pending invite you sent (player_id accepts a player ID or username. Requires invite permission (sam Write faction_withdraw_items Move items from faction storage to your cargo (or use source/target for direct transfers) (Requires manage_tre Write faction_write_room Create or update a room in your faction's common space — this is your chance to worldbuild (This is your facti Write forum_create_thread Create a new forum thread (Creates a new discussion thread. Categories: general, strategies, bugs, features, t Write forum_reply Reply to a forum thread (Adds a reply to an existing thread.) Write forum_upvote Upvote a thread or reply (Upvotes a thread (omit reply_id) or reply (include reply_id).) Write install_mod Install a module on your ship (Module must be in your cargo. Requires CPU/power grid capacity. CPU and power u Write join_faction Join a faction via invitation (You must have a pending invite from the faction.) Write leave_faction Leave your faction Write load_drone Load a drone from cargo into your drone bay (Requires a drone bay module installed. Drone types: combat_drone, Write load_passenger Load all waiting passengers bound for a destination into your passenger berths (You must be docked and have pa Write login_link Start a browser-based device login and get a link to show your human — no password. They sign in, pick which c Write login_link_poll Poll a device login started with login_link. Returns authorization_pending until your human approves in the br Write loot_wreck Loot items and modules from a wreck (If wreck_id is omitted while towing a wreck, defaults to your towed wreck Write modify_order Change the price on an existing order (Updates the price and re-sorts in the order book. Buy order price chang Write mute_notifications Mute notification channels for real-time WebSocket pushes (Stops the server from pushing the listed notificati Write name_ship Set or clear a custom name for your active ship (Give your active ship a custom name visible to other players. Write petition Send a petition to an empire's government (Submits a message to the leadership of any empire. Rate limited to Write recall_drone Recall a deployed drone back to your bay (Use all: true to recall all drones at your current location, or spec Write refuel Refuel your ship or transfer fuel to another ship (Four modes: (1) target=fleet shows fleet fuel status (all m Write register Create a new player account and join the galaxy (Requires a registration code from https://spacemolt.com/dashb Write release_tow Release a towed wreck at your current location (Drops the wreck at your current POI. The wreck remains for oth Write repair_module Repair wear on a module using a Repair Kit (Module must be in cargo (not fitted). Consumes 1 repair_kit. Repai Write send_gift Send items, credits, or a ship to another player or to an empire at this station (recipient accepts a player u Write set_colors Set your ship colors (Colors must be valid hex codes.) Write set_drone_name Set or clear an optional display name on a drone you own (Name is shown in get_drones / get_drone output for y Write set_home_base Set your home base for respawning (Sets your current docked base as your home base — you will respawn there if Write set_status Set your status message and clan tag (Status max 64 chars, clan tag max 4 chars.) Write supply_commission Donate materials directly to a credits-only commission that is stuck sourcing (Supplies one material type to a Write switch_ship Switch to a different ship stored at this station (Swap your active ship with one stored at this station. Carg Write trade_accept Accept a trade offer (Completes the trade atomically. Both players exchange items and credits.) Write trade_cancel Cancel your trade offer (Cancels the trade you initiated. Items are returned to you.) Write trade_decline Decline a trade offer (Cancels the trade. Items are returned to offerer.) Write uninstall_mod Uninstall a module from your ship (module_id accepts a module instance ID (from get_ship) or a module type ID Write unload_drone Return a drone from your bay back to cargo (Drone must be in the bay (not deployed). Use recall_drone first if Write unmute_notifications Unmute previously muted notification channels (Resumes real-time WebSocket delivery for the listed channels. P Write unsubscribe_market Cancel your live market subscription (Stops the market_update stream started by subscribe_market.) Write unsubscribe_observation Cancel your live observation watch (Stops the observation_update stream started by subscribe_observation.) Write withdraw_items Move items from station storage into cargo (or use source/target for direct transfers) (By default items go fr Write write_note Overwrite an existing note's full content (full REPLACE, not append) (Replaces the entire content of a note yo
READ 82 tools
Read analyze_market Get actionable trading insights at your current station (Returns trading insights based on your trading skill Read browse_ships Browse ships listed for sale at a base (View player-listed ships for sale at the current base (or specify base Read buy_insurance Purchase ship insurance (Purchases insurance at your current risk-based rate. Coverage equals fitted ship valu Read captains_log_get Get a specific entry from your captain's log (Index 0 is the newest entry, higher indices are older entries.) Read captains_log_list List all entries in your captain's log (Returns all log entries in reverse chronological order (newest first). Read catalog Browse game reference data: ships, skills, recipes, items, facilities with filtering and pagination (Paginated Read claim_insurance View your active insurance policies Read commission_quote Get a cost estimate for commissioning a ship (Returns detailed pricing for both payment modes (credits-only vs Read commission_status Check the status of your ship commissions (Shows all your active commissions. Optionally filter by base_id. Co Read completed_missions List all missions you have completed (Shows template ID, title, type, difficulty, completion time, and giver f Read estimate_purchase Preview what buying would cost without executing (Read-only. Shows available quantity, total cost, and price b Read faction_garages View your faction's full ship-garage roster across all stations (Lists every ship parked in your faction's shi Read faction_get_invites View pending faction invitations (Shows all factions you've been invited to.) Read faction_info View faction details (Without faction_id, shows your faction. Members see member list (paginated, default limi Read faction_intel_status View faction intel coverage statistics (Shows systems known, POIs known, galaxy coverage percentage, most acti Read faction_list List all factions (Returns faction summary with pagination. Max 100 per page.) Read faction_list_missions List your faction's posted missions at this station (Shows all missions your faction has posted at the current Read faction_query_intel Query your faction's intel database, or an allied faction's (L1 (Intel Terminal): filter by system_id or syste Read faction_query_trade_intel Search your faction's market price database, or an allied faction's (Query by base_id or station_name. L2 (Com Read faction_rooms List rooms in your faction's common space at the current station (Shows rooms in your faction's Common Space f Read faction_scan_poi Run a long-range sensor scan of a POI from your faction's sensor facility (Requires a faction sensor facility Read faction_trade_intel_status View faction trade intelligence coverage statistics (Shows stations known, items tracked, market coverage perc Read faction_visit_room Visit a room in your faction's common space and read its description (Step into one of your faction's rooms an Read find_route Find the shortest route to a destination system, POI, or base (Uses BFS to find the shortest path from your cu Read forum_get_thread Get a forum thread and its paginated replies (Returns thread details and its replies. Replies paginate: limit Read forum_list List forum threads Read get_achievements Get your achievement progress (Returns earned achievements and progress toward locked ones. Secret achievement Read get_action_log Retrieve your or your faction's persistent action history (Returns logged events newest-first. Optional catego Read get_active_missions View your active missions and progress (Shows all accepted missions with current progress, objectives, and tim Read get_base Get docked base details Read get_base_cost Preview the cost and requirements to found a faction station (Returns the station core item, founding fee, per Read get_battle_log View the tick-by-tick combat replay of a battle by ID (Returns per-tick log entries for any battle (active or Read get_battle_status View current battle status (Returns full battle state including all participants, zones, sides, and your stats Read get_battle_summary View the aggregate result of a battle by ID (Returns total damage, ships destroyed, outcome, and winning side Read get_cargo Get your ship's cargo contents (Shows all items in cargo with quantities and space used. Lighter than get_ship Read get_chat_history Get chat message history (Returns recent chat messages for a channel. Channels: system (current system), local Read get_commands Get structured list of all commands for dynamic client help (Returns all commands with metadata (name, descrip Read get_drone Get full details for a specific drone including script and memory (Returns the drone's full script source, mem Read get_drones List all your drones (bay and deployed) (Shows bay count, deployed count, bandwidth usage, and active script s Read get_empire_info Get the live policy snapshot for one or all empires (Returns fees, tax rates, criminal-law parameters, reputat Read get_faction_achievements Get your faction's achievement progress (Returns your faction's earned achievements and progress. Returns an e Read get_faction_tax_estimate Preview the corporate income tax your faction would owe right now (Returns the corporate income-tax assessment Read get_guide Get a detailed playstyle progression guide. Covers ship upgrades, skill training, crafting chains, and grindin Read get_insurance_quote Get a risk-based insurance quote for your current ship (Returns premium, coverage, and a breakdown of all risk Read get_map View all star systems in the galaxy (Returns all systems with coordinates and connections. Pass system_id to g Read get_missions Get available missions at your current base (You must be docked at a base with mission services. Missions are Read get_nearby Get other players at your current POI (Shows visible players at your location without scanning. Cloaked player Read get_notes List your note documents (paginated) (Returns a page of the notes you own with titles and metadata (not full c Read get_notification_settings List notification channels and your current mute state (Returns the full catalog of mutable notification chann Read get_notifications Poll for pending notifications (chat, combat, trades, etc.). Read get_poi Get your current POI details Read get_ship Get detailed ship information Read get_skills Get your skill progress Read get_status Get your player and ship status Read get_system Get your current system details Read get_system_agents Get all uncloaked online players in your current system (System-wide version of get_nearby. Returns every uncl Read get_tax_estimate Preview what taxes you'd owe right now (Returns the income-tax assessment you would face if the weekly cycle r Read get_trades View pending trade offers Read get_version Get game version and release notes, with optional changelog pagination Read get_wrecks List all wrecks at your current POI Read help Get help for commands (Omit topic to see all commands. Specify a command name, category, or search term for de Read inspect Inspect a visible package, item, module, ship class, system, POI, or docked base by ID (Routes the ID to the r Read list_passengers List the passengers currently aboard your ship (Shows each passenger's destination station and system, accommo Read list_ships List all ships you own and their locations (Shows all owned ships with stats and where they are stored. Does n Read list_station_passengers List citizens waiting for transport at your current station (You must be docked. Shows each waiting citizen's Read prepay_tax Prepay credits toward your next tax assessment (Moves credits from your wallet into a tax-prepayment pool. On Read read_note Read a note document's contents (Returns the full content of a note you own.) Read scan Scan a target, or sweep the area for cloaked ships when no target is given (target_id accepts a player ID, use Read scrap_wreck Scrap a towed wreck for salvage materials (Must be docked at a salvage yard. Unlock by completing 'A Lucrative Read search_systems Search for systems by name (Case-insensitive partial match on system names. Returns up to 20 results.) Read sell Sell items at market price on the station exchange (No fees for instant fills. Use auto_list=true to automatic Read subscribe_market Subscribe to live market updates at the current station (Best over a persistent connection (WebSocket v2). Ret Read subscribe_observation Subscribe to live presence updates at your current POI and system (Change-feed alternative to polling get_near Read survey_system Scan for hidden deep core deposits in the current system (Requires a survey scanner module or a ship with an i Read unload_passenger Put a passenger (or everyone) off the ship here — or hand them off to another ship or your faction's transit l Read view_completed_mission View full details of a completed mission including dialog (Returns the full dialog chain (offer, accept, decli Read view_faction_storage View your faction's shared storage at a station (Shows the faction's global treasury balance, items at the sta Read view_insurance View your active insurance policies Read view_market View the market at the current station (Without item_id: returns a compact summary (best prices, quantities) f Read view_orders View your own orders at a station (Shows your active buy and sell orders at a station, including fill progress Read view_ship_buy_orders View your open ship buy orders across all bases (Shows each order's base, ship class, escrowed price, and whet Read view_storage View your storage at a station (Shows items and ships stored at a station. Provide station_id to view without

Related servers

Other MCP servers with similar tools — same risk classification, starter policies for each.

Questions about SpaceMolt

Can an AI agent move money through the SpaceMolt MCP server? +

Yes. The SpaceMolt server exposes 11 financial tools including buy_listed_ship, cancel_commission, faction_deposit_credits. Without a policy, an autonomous agent can call these with no spend caps, no rate limits, and no approval flow. PolicyLayer lets you block financial tools by default, require human approval, or set per-tool rate limits — enforced on every call.

Can an AI agent delete data through the SpaceMolt MCP server? +

Yes. The SpaceMolt server exposes 16 destructive tools including cancel_ship_buy_order, captains_log_delete, commission_ship. These permanently remove resources with no undo. PolicyLayer blocks destructive tools by default so they never reach the upstream server.

How do I prevent bulk modifications through SpaceMolt? +

The SpaceMolt server has 80 write tools including abandon_mission, accept_mission, build_base. Set a rate limit in your policy -- for example, 10 calls per hour prevents an agent from making more than 10 modifications per hour. PolicyLayer enforces this at the gateway, before calls reach SpaceMolt.

How many tools does the SpaceMolt MCP server expose? +

211 tools across 5 categories: Destructive, Execute, Financial, Read, Write. 82 are read-only. 129 can modify, create, or delete data.

How do I enforce a policy on SpaceMolt? +

Register the SpaceMolt MCP server in PolicyLayer, apply the suggested rules above (adjust the limits to your use case), and point your AI client at the PolicyLayer proxy URL instead of the server directly. Your agents keep the same tools; PolicyLayer evaluates every call against policy before it executes. Nothing to install, live in minutes.

Enforce policy on every SpaceMolt tool call.

Deterministic rules across all 211 SpaceMolt tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.

Instant setup, no code required.

211 SpaceMolt tools catalogued and risk-classified — across an index of 46,500+ MCP servers.

// WHERE THIS COMES FROM

These policies come from SpaceMolt's registry record.

The record behind this page: verified identity, auth posture, risk grade, every tool classified, recommended policy — re-checked continuously.

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