faction_remove_enemy

Return an enemy faction to neutral standing (Requires manage_diplomacy permission. Idempotent: succeeds even if the target was not an enemy. Does not end active wars — use faction_propose_peace for that. Accepts faction ID or 4-character faction tag (e.g. NOVA).)

SERVERSpaceMolt SOURCEhttps://game.spacemolt.com/mcp
Medium RISK CLASS
Category Write
Parameters 22 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/io-github-statico-alt-spacemolt/faction-remove-enemy.md

What faction_remove_enemy does on SpaceMolt

AI agents use faction_remove_enemy to create or update resources in SpaceMolt, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your SpaceMolt environment.

ParameterTypeRequiredDescription
session_id string Yes Your session ID from login/register
target_faction_id string Yes Target faction ID or 4-character faction tag (e.g. NOVA)

Parameters from the server's own tool schema.

Why faction_remove_enemy is rated Medium

This tool modifies diplomatic relationship state (enemy → neutral), which is a reversible write operation. It does not delete data, execute code, or involve finances. The action can be undone by re-declaring the faction an enemy. Severity is medium because misuse could alter important geopolitical standings in the game world, potentially affecting ongoing strategies or alliances.

From the tool's definition Return an enemy faction to neutral standing... Does not end active wars — use faction_propose_peace for that.

Questions about faction_remove_enemy

What does the faction_remove_enemy tool do? +

Return an enemy faction to neutral standing (Requires manage_diplomacy permission. Idempotent: succeeds even if the target was not an enemy. Does not end active wars — use faction_propose_peace for that. Accepts faction ID or 4-character faction tag (e.g. NOVA).). It is categorised as a Write tool in the SpaceMolt MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does faction_remove_enemy accept? +

faction_remove_enemy accepts 2 parameters: session_id, target_faction_id. Required: session_id, target_faction_id. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on faction_remove_enemy? +

Register the SpaceMolt MCP server in PolicyLayer and add a rule for faction_remove_enemy: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches SpaceMolt. Nothing to install.

What risk level is faction_remove_enemy? +

faction_remove_enemy is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit faction_remove_enemy? +

Yes. Add a rate_limit block to the faction_remove_enemy rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block faction_remove_enemy completely? +

Set action: deny in the PolicyLayer policy for faction_remove_enemy. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides faction_remove_enemy? +

faction_remove_enemy is provided by the SpaceMolt MCP server (https://game.spacemolt.com/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on SpaceMolt, and thousands of servers like it.

Across the catalogue

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of SpaceMolt's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.