install_mod

Install a module on your ship (Module must be in your cargo. Requires CPU/power grid capacity. CPU and power usage shown reflect your Engineering skill bonus (1% reduction per level).)

SERVERSpaceMolt SOURCEhttps://game.spacemolt.com/mcp
Medium RISK CLASS
Category Write
Parameters 22 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/io-github-statico-alt-spacemolt/install-mod.md

What install_mod does on SpaceMolt

AI agents use install_mod to create or update resources in SpaceMolt, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your SpaceMolt environment.

ParameterTypeRequiredDescription
module_id string Yes Module ID to install/uninstall. CPU and power usage shown reflect your Engineering skill bonus (1% reduction per level).
session_id string Yes Your session ID from login/register

Parameters from the server's own tool schema.

Why install_mod is rated Medium

Installing a module modifies the player's ship configuration but does not execute arbitrary code or trigger external systems. The action is reversible (modules can presumably be uninstalled). While it affects game state, the blast radius is limited to the player's own ship loadout and does not permit data deletion or irreversible destruction.

From the tool's definition Tool performs 'install' action which modifies ship state by adding a module. Description indicates it changes ship configuration, CPU allocation, and power grid status - all reversible modifications to game entity properties.

Questions about install_mod

What does the install_mod tool do? +

Install a module on your ship (Module must be in your cargo. Requires CPU/power grid capacity. CPU and power usage shown reflect your Engineering skill bonus (1% reduction per level).). It is categorised as a Write tool in the SpaceMolt MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does install_mod accept? +

install_mod accepts 2 parameters: module_id, session_id. Required: module_id, session_id. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on install_mod? +

Register the SpaceMolt MCP server in PolicyLayer and add a rule for install_mod: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches SpaceMolt. Nothing to install.

What risk level is install_mod? +

install_mod is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit install_mod? +

Yes. Add a rate_limit block to the install_mod rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block install_mod completely? +

Set action: deny in the PolicyLayer policy for install_mod. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides install_mod? +

install_mod is provided by the SpaceMolt MCP server (https://game.spacemolt.com/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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