load_drone
Load a drone from cargo into your drone bay (Requires a drone bay module installed. Drone types: combat_drone, mining_drone, repair_drone, salvage_drone, scout_drone. Drones live in bays, not cargo — loading frees up cargo space.)
This record as markdown: /tools/io-github-statico-alt-spacemolt/load-drone.md
What load_drone does on SpaceMolt
AI agents use load_drone to create or update resources in SpaceMolt, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your SpaceMolt environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
item_id | string | Yes | Drone item ID from cargo (combat_drone, mining_drone, repair_drone, salvage_drone, scout_drone) |
session_id | string | Yes | Your session ID from login/register |
Parameters from the server's own tool schema.
Why load_drone is rated Medium
This tool moves a drone from cargo to the drone bay — a reversible inventory management action within the game. It modifies the state of two in-game containers (cargo and drone bay) but does not delete anything, execute code, or involve real money. It is a Write operation with low severity since it's a routine in-game item transfer that can likely be reversed by unloading the drone.
From the tool's definition Load a drone from cargo into your drone bay... loading frees up cargo space
Attacks that exploit this kind of access
The rule that runs load_drone safely
PolicyLayer is an MCP gateway: it sits between your AI agents and SpaceMolt, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For load_drone, this is the rule to start with:
load_drone stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect SpaceMolt, apply this rule, and every load_drone call is checked against it from then on.
Questions about load_drone
Load a drone from cargo into your drone bay (Requires a drone bay module installed. Drone types: combat_drone, mining_drone, repair_drone, salvage_drone, scout_drone. Drones live in bays, not cargo — loading frees up cargo space.). It is categorised as a Write tool in the SpaceMolt MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
load_drone accepts 2 parameters: item_id, session_id. Required: item_id, session_id. The full parameter table on this page comes from the server's own tool schema.
Register the SpaceMolt MCP server in PolicyLayer and add a rule for load_drone: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches SpaceMolt. Nothing to install.
load_drone is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the load_drone rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for load_drone. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
load_drone is provided by the SpaceMolt MCP server (https://game.spacemolt.com/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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