Add a transition between two states in an AnimationNodeStateMachine.
AI agents use add_state_machine_transition to create or update resources in Godot MCP Server — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot MCP Server environment.
This tool creates or adds a new transition resource in the Godot editor's animation system. It modifies the state machine graph by introducing a new connection between states, but this modification is reversible (transitions can be deleted or reconfigured). The action does not execute code, delete data irreversibly, or move money.
From the tool's definition Tool name 'add_state_machine_transition' and description 'Add a transition between two states in an AnimationNodeStateMachine' indicate creation of a new animation state machine transition, a reversible modification to game scene structure.
Attacks that exploit this kind of access
Add a transition between two states in an AnimationNodeStateMachine. It is categorised as a Write tool in the Godot MCP Server MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Godot MCP Server MCP server in PolicyLayer and add a rule for add_state_machine_transition: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Server. Nothing to install.
add_state_machine_transition is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the add_state_machine_transition rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for add_state_machine_transition. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
add_state_machine_transition is provided by the Godot MCP Server MCP server (neondeex/godotmcp-pro-free-client). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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Type a name, get the same breakdown: verified identity, auth posture, risk grade, capabilities, recommended policy.
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