find_game_node

Find a node by name in the running game scene tree.

Server Godot MCP Server neondeex/godotmcp-pro-free-client
Category Read
Risk class Low
Parameters 00 required

What find_game_node does on Godot MCP Server

AI agents call find_game_node to retrieve information from Godot MCP Server without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why find_game_node needs a policy

This tool searches and retrieves node information from the scene tree. The verb 'find' is a read-only operation with no side effects, no data modification, no code execution, and no resource consumption beyond a lookup. The worst-case misuse would be information disclosure about scene structure, which is low severity in a development context.

From the tool's definition Tool name 'find_game_node' and description 'Find a node by name in the running game scene tree' indicate a query/search operation that retrieves information without modifying state.

Questions about find_game_node

What does the find_game_node tool do? +

Find a node by name in the running game scene tree. It is categorised as a Read tool in the Godot MCP Server MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on find_game_node? +

Register the Godot MCP Server MCP server in PolicyLayer and add a rule for find_game_node: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Server. Nothing to install.

What risk level is find_game_node? +

find_game_node is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit find_game_node? +

Yes. Add a rate_limit block to the find_game_node rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block find_game_node completely? +

Set action: deny in the PolicyLayer policy for find_game_node. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides find_game_node? +

find_game_node is provided by the Godot MCP Server MCP server (neondeex/godotmcp-pro-free-client). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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