get_collision_layers_info

Get collision layer names and bitmask configuration from the project settings.

Server Godot MCP Server neondeex/godotmcp-pro-free-client
Category Read
Risk class Low
Parameters 00 required

What get_collision_layers_info does on Godot MCP Server

AI agents call get_collision_layers_info to retrieve information from Godot MCP Server without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why get_collision_layers_info needs a policy

This tool queries and retrieves configuration data from project settings. It does not create, modify, delete, execute code, or trigger external operations. The read-only nature of information retrieval about collision layer configuration presents minimal security risk, as it only exposes existing project metadata.

From the tool's definition Tool name uses 'get_' prefix and description states 'Get collision layer names and bitmask configuration from the project settings' — a retrieval operation with no modification or side effects.

Questions about get_collision_layers_info

What does the get_collision_layers_info tool do? +

Get collision layer names and bitmask configuration from the project settings. It is categorised as a Read tool in the Godot MCP Server MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on get_collision_layers_info? +

Register the Godot MCP Server MCP server in PolicyLayer and add a rule for get_collision_layers_info: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Server. Nothing to install.

What risk level is get_collision_layers_info? +

get_collision_layers_info is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit get_collision_layers_info? +

Yes. Add a rate_limit block to the get_collision_layers_info rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block get_collision_layers_info completely? +

Set action: deny in the PolicyLayer policy for get_collision_layers_info. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides get_collision_layers_info? +

get_collision_layers_info is provided by the Godot MCP Server MCP server (neondeex/godotmcp-pro-free-client). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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