get_game_globals

Get global autoload singletons and their properties from the running game.

Server Godot MCP Server neondeex/godotmcp-pro-free-client
Category Read
Risk class Low
Parameters 00 required

What get_game_globals does on Godot MCP Server

AI agents call get_game_globals to retrieve information from Godot MCP Server without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why get_game_globals needs a policy

This tool queries and retrieves global state and singleton properties from a running Godot game instance. It performs a read-only inspection operation with no side effects—no data is created, modified, deleted, or executed. While it accesses runtime state, this is informational only. The blast radius if misused is minimal: an AI agent could inspect game globals but cannot alter game state through this tool alone.

From the tool's definition Tool name 'get_game_globals' and description 'Get global autoload singletons and their properties from the running game' indicate data retrieval with no modification capability.

Questions about get_game_globals

What does the get_game_globals tool do? +

Get global autoload singletons and their properties from the running game. It is categorised as a Read tool in the Godot MCP Server MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on get_game_globals? +

Register the Godot MCP Server MCP server in PolicyLayer and add a rule for get_game_globals: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Server. Nothing to install.

What risk level is get_game_globals? +

get_game_globals is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit get_game_globals? +

Yes. Add a rate_limit block to the get_game_globals rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block get_game_globals completely? +

Set action: deny in the PolicyLayer policy for get_game_globals. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides get_game_globals? +

get_game_globals is provided by the Godot MCP Server MCP server (neondeex/godotmcp-pro-free-client). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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